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Civ: Scythians


wowgetoffyourcellphone
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19 hours ago, nifa said:

Should I make a stone baba and steles from the deer stones culture or would that be ahistorical?

This stone baba is from the Scythian period so no issue.

The deer stone pillar is a bit older vut it is fine, it was still used by the Scythians even if they didn't build it. For the sake of diversity we can let it pass through.

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@Genava55 Great, thanks! My plan is to create 5 or 6 steles (2 potato heads, 2 deer stones, 1-2 babas).

@wowgetoffyourcellphone When all meshes are ready and I have a final UV layout I'm gonna bake it again. I need to tweak the normal strength again. On the first one the stone texture normals are too strong and the highpoly normal is too weak. I added ambient occlusion to my material setup, no idea why it didn't bake that, but I'll find a way to add shadow.

When everything is baked I could add some moss/ weathering effects/ bird @#$% with texturepaint.

When all is done I plan to use them for the kurgan wonder that I'm already working on.

@real_tabasco_sauce Are there models that would only need existing textures? I could try to make a mesh then

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4 hours ago, nifa said:

@Genava55

@wowgetoffyourcellphone

@real_tabasco_sauce Are there models that would only need existing textures? I could try to make a mesh then

We need new textures. Something that differentiates the Scythians cultures and the Xiongnu culture.

-The dock does not even have a conceptual design.

The same goes for the stable.

 

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5 hours ago, nifa said:

@real_tabasco_sauce Are there models that would only need existing textures? I could try to make a mesh then

I think all but the royal yurt and maybe the scythian version of the ovoo would need models.

I think the royal yurt could just be a more decorated version of the current yurt (house), maybe using more luxurious prop points as well.

The ovoo would be more complicated. Overall, the structure would be similar to the xiongnu one but made of stacked wood. Also, I don't know if the flags were used by the scythians like the xiongnu have on their ovoo.

And then in general, we have a problem where the yurt fabric for scythians and xiongnu looks very similar across the board like @Lion.Kanzen said. Maybe a move to use more hides or skins for one civ, maybe xiongnu, could help.

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@wowgetoffyourcellphone can a structure have both terrain hugging elements (like a wheat field) and a model? If so, the dock could just be a smallish yurt with the skeleton of a boat next to it, a fire, and a rope ladder used to slide boats into the water. The rope ladder could just behave the same way as farms so that it doesn't hover over the shore.

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57 minutes ago, real_tabasco_sauce said:

I think the royal yurt could just be a more decorated version of the current yurt (house), maybe using more luxurious prop points as well

According to Ai, royal yurts should be larger and made of the best materials and with expensive details, that is, fabrics and props.

8-Facts-About-the-Mongol-Empire-and-Mongol-Conquests-530x346.jpg.73adfa1db7f7753df05850c665ff9ef4.jpg

Edited by Lion.Kanzen
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8 minutes ago, Lion.Kanzen said:

According to Ai, royal yurts should be larger and made of the best materials and with expensive details, that is, fabrics and props.

8-Facts-About-the-Mongol-Empire-and-Mongol-Conquests-530x346.jpg.73adfa1db7f7753df05850c665ff9ef4.jpg

From what I could see it is like a conical volcano shape, With a detail that can vary, making a Dome or simply open like a chimney.

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  • 4 weeks later...
  • 2 weeks later...

 

664682687_Screenshot2024-05-25001705.png.ac9be524ed29cec46cfe013bd6da2cc5.png

What do you guys think about this setup? Seems to me round is better than square. Also not sure where to place the steles. Could put one or more on top as well.

Since most of these is organic stuff I don't see much possibilities for repetitive texture usage in the uv (despite reusing the stones), or am I missing something?

Edited by nifa
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47 minutes ago, nifa said:

 

664682687_Screenshot2024-05-25001705.png.ac9be524ed29cec46cfe013bd6da2cc5.png

What do you guys think about this setup? Seems to me round is better than square. Also not sure where to place the steles. Could put one or more on top as well.

Since most of these is organic stuff I don't see much possibilities for repetitive texture usage in the uv (despite reusing the stones), or am I missing something?

I think that looks really good. Personally, I'd recommend using a slightly different color for the dirt mound part because it is very similar to the color of the stones. 

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7 minutes ago, real_tabasco_sauce said:

I think that looks really good. Personally, I'd recommend using a slightly different color for the dirt mound part because it is very similar to the color of the stones. 

Thanks! yes I will definately add some green for grass or moss, maybe small stones etc. Just want to make sure the UV layout is final before I do the colours. Btw., would it be useful to have summer/winter/autumn/spring textures? Is the game using it appropiatly? Having a green mound in winter might seem odd.

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  • 4 months later...
12 hours ago, Stan` said:

Don't know if accurate, but pretty cool :)

http://en.wikipedia.org/wiki/Pazyryk_burials

Tomb number 1 at Pazyryk has numerous artifacts, including horses wearing deer antlers masks, or harnesses with human figures.[22] The tomb is dated to the 4th century BCE.[23] Its main content was looted, but the area with horse sacrifices remained intact. It was excavated by Griaznov in the 1930s.[24]

1694746380_1280px-Ancient_Siberian_horse_mask_Hermitage_Museum_St._Petersburg.thumb.jpg.75c2064a17e78a0a218322419d47d2bb.jpg

Deer mask for a Pazyryk horse (Tomb 1).

Edited by Lion.Kanzen
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On 23/11/2019 at 4:04 PM, Genava55 said:

image.thumb.png.740668e32f2f733f4541310bfaec96bf.png

image.png.3fc06abee8ff18f71ab2c7cb066b018c.png

Stunning antler-like horse headpiece with matching breastcollar; Scythian, about 300 BCE, Hermitage Museum, St Petersburg, Russia. Steve Harrison.

 

 

image.thumb.png.4b70a98c5f1fd3ac3150808802d71188.png

Museum piece

2019

On 04/12/2020 at 9:23 PM, Genava55 said:

image.png

2020

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  • 2 weeks later...

https://www.thebritishacademy.ac.uk/documents/1002/12_Parzinger_1836_Final_0.pdf

 

Quote

With phase 4, the Scythian-period form of this kurgan, which is dated to the 5th/4th century bc, was complete. The temporal interval between phases 1 and 4 was probably quite brief, but it cannot be determined precisely. The fact that the individual phases in the building work related to one another and therefore stood in conjunction supports the argument that they were planned as such from the very beginning and that lengthy intervals between the phases were unlikely. Accordingly, we can conclude that at the very beginning of kurgan construction a burial ceremony was enacted with a dromos and symbolic grave pit, which were then closed off, before the actual building of the kurgan commenced. The kurgan had three passages and one central room in the interior, which had no practical function and can only be understood as part of cult ceremonies, but which can no longer be reconstructed. In the final phase 4 of the kurgan, the stone platform and conical mound upon it, the latter of a reddish clay–sand mixture, were visible from afar in the green  steppe, as described by Herodotus. He wrote of mounds in honour of the war god, on which an iron short sword stood upon a platform made of twigs, which symbolised this deity. Herodotus further emphasised the asymmetrical form of the mounds: one side was easier to access. This corresponds with the sanctuary of Baikara. Even though Herodotus’ description cannot explain the find context at Baikara, unique among kurgans of Scythian times, it does show that such complexes could have played an important role not only in funerary ceremonies but also as sanctuaries

Baykara.jpg

This temple has recently been restored:

https://astanatimes.com/2023/07/resurrecting-ancient-glory-experts-restore-baikara-temple-in-north-kazakhstan/

 

 

Screenshot-2023-07-28-at-.thumb.png.87a6228a28ce5464d96946112514d4ad.png

 

E938EB71-6EA1-46C7-A3BB-6652D135C7D1-1536x873.thumb.jpg.04e33472fcd2558fdfd20bca238ae945.jpg

Edited by Ultimate Aurelian
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