Phalanx Posted November 22, 2015 Report Share Posted November 22, 2015 There are a lot of screenshots and gameplay videos that have pretty good shader quality, but I cannot seem to get that quality. What options to I need to change to get the best possible shader and graphic quality? Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted November 22, 2015 Report Share Posted November 22, 2015 (edited) You need open manually the confingurstion file. I will post that link.Fixed by Feneur. Edited November 22, 2015 by Lion.Kanzen Quote Link to comment Share on other sites More sharing options...
feneur Posted November 22, 2015 Report Share Posted November 22, 2015 http://trac.wildfiregames.com/wiki/Manual_Settings is where to find that information. And lion, please don't post just to say that you will post later (it just means that one will have to look at the topic an extra time, without getting any new information). If you don't have the ability to reply fully, then it's better to wait until you have 2 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted November 22, 2015 Report Share Posted November 22, 2015 To piggyback.Make sure to add these to your local.cfg in order to get the most graphic bang.gentangents=truematerialmgr.quality=10If you have a graphic card (instead of integrated), it should be able handle this. In-game options do not enable ambient occlusion. Must use local.cfg like this. 2 Quote Link to comment Share on other sites More sharing options...
Phalanx Posted November 22, 2015 Author Report Share Posted November 22, 2015 (edited) To piggyback.Make sure to add these to your local.cfg in order to get the most graphic bang.gentangents=truematerialmgr.quality=10If you have a graphic card (instead of integrated), it should be able handle this. In-game options do not enable ambient occlusion. Must use local.cfg like this.where do you find local.cfg? Do I have to create it as a copy of default.cfg? Edited November 22, 2015 by SeleucidKing Quote Link to comment Share on other sites More sharing options...
niektb Posted November 22, 2015 Report Share Posted November 22, 2015 Yes, local.cfg doesn't exist unless you create it. Quote Link to comment Share on other sites More sharing options...
Phalanx Posted November 22, 2015 Author Report Share Posted November 22, 2015 (edited) Yes, local.cfg doesn't exist unless you create it.My computer won't let me paste a copy of default.cfg. It doesn't bring up a message, it just won't let me. Is there another way to create it? It claims it is "read only files" Edited November 22, 2015 by SeleucidKing Quote Link to comment Share on other sites More sharing options...
niektb Posted November 22, 2015 Report Share Posted November 22, 2015 Just create an empty text file with that name and extension (make sure you change the extension, not something like local.cfg.txt!) and copy the lines you want to change over 1 Quote Link to comment Share on other sites More sharing options...
Phalanx Posted November 22, 2015 Author Report Share Posted November 22, 2015 I think I have nailed down that it is the flash drive I have the files temporarily on. I beleive it'll work with the actual file. Thanks. 1 Quote Link to comment Share on other sites More sharing options...
historic_bruno Posted November 23, 2015 Report Share Posted November 23, 2015 Just FYI, I wouldn't make a full copy of default.cfg, because sometimes the options change from one release to another. It is better to copy only the lines you want to change 4 Quote Link to comment Share on other sites More sharing options...
Phalanx Posted November 23, 2015 Author Report Share Posted November 23, 2015 Just FYI, I wouldn't make a full copy of default.cfg, because sometimes the options change from one release to another. It is better to copy only the lines you want to change Oh. Whoops. I'll go back and solve that. Thanks! Quote Link to comment Share on other sites More sharing options...
Phalanx Posted November 24, 2015 Author Report Share Posted November 24, 2015 Do I have to turn on the expirimental "use at your own risk" thing to get this lighting quality? Or is that just the map? Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted November 24, 2015 Report Share Posted November 24, 2015 (edited) Sorry I was thought that are you playing. Edited November 24, 2015 by Lion.Kanzen Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted November 24, 2015 Report Share Posted November 24, 2015 (edited) Do I have to turn on the expirimental "use at your own risk" thing to get this lighting quality? Or is that just the map? Yes. gentangents=truematerialmgr.quality=10 There is no danger that I know of. Comment in code is extra cautious. Other will know more. Edited November 24, 2015 by wowgetoffyourcellphone Quote Link to comment Share on other sites More sharing options...
fabio Posted November 24, 2015 Report Share Posted November 24, 2015 Since this is a common request I'd like to enable by default more gfx effects on newer cards in alpha20. Specifically, GLSL when using an OpenGL 3+ cards (see here the ticket with patch), and everything on OpenGL 4+ cards.This will need testers to make sure there are no problems on some cards. 2 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted November 24, 2015 Report Share Posted November 24, 2015 (edited) GAME need hardware or firmware detection for this. Is difficult?Difficult or not it should be done. Edited November 24, 2015 by wowgetoffyourcellphone Quote Link to comment Share on other sites More sharing options...
Stan` Posted November 24, 2015 Report Share Posted November 24, 2015 Well it already has, and improving it is what this ticket is about so... Quote Link to comment Share on other sites More sharing options...
historic_bruno Posted November 25, 2015 Report Share Posted November 25, 2015 GAME need hardware or firmware detection for this. Is difficult? Difficult or not it should be done.It's not trivial because of broken drivers, even when a certain feature is technically supported, it may have terrible performance or glitches that we must account for. Anyway it's planned to improve that at some point. 2 Quote Link to comment Share on other sites More sharing options...
fabio Posted November 30, 2015 Report Share Posted November 30, 2015 If you are using SVN (will be in alpha 20), GLSL should now be enabled by default when using a graphic card supporting OpenGL 3+ (cards released in latest 8 years should support it) (r17338). Practically this should, for example, enable windy trees by default (still not advanced graphics effects). This is only effective if you remove any reference to preferglsl in your config files, otherwise the setting in the config files has the precedence.Also if you didn't properly install graphics driver, you'll now get a warning (r17339).And finally settings gentangents=true is no longer needed (you can remove any reference to gentangents in your config files) (r17325).Please test and report any possible problem! 2 Quote Link to comment Share on other sites More sharing options...
Phalanx Posted November 30, 2015 Author Report Share Posted November 30, 2015 Sorry for ignorance, but what does SVN stand for? Quote Link to comment Share on other sites More sharing options...
Loki1950 Posted November 30, 2015 Report Share Posted November 30, 2015 Sorry for ignorance, but what does SVN stand for?Subversion it's the source version control system that we use there is also bazaar,Git Hg(Mercurial) and CVS some of the mods use Git.Enjoy the Choice Quote Link to comment Share on other sites More sharing options...
feneur Posted December 1, 2015 Report Share Posted December 1, 2015 http://trac.wildfiregames.com/wiki/TortoiseSVN_Guide offers an explanation (as well as tells you how to get it, if you are on Windows you don't even have to compile the code into an application yourself as there is a .exe that is updated regularly, so you just have double-click on that to run the game ), but in short it's the development version of the game Most of the time it's at least as stable as the released versions, but sometimes it can of course not be when new things are added. If you want to work on the game, whether for the main game or modding, it's recommended that you use the SVN version as it's a lot more convenient. Quote Link to comment Share on other sites More sharing options...
fabio Posted December 9, 2015 Report Share Posted December 9, 2015 As a follow up, since r17412 postproc, smoothlos and all water features are also enabled when using a OpenGL4+ compatible card (cards released in latest 4 years should support it). This is only effective if you remove any reference to these settings in your config files, otherwise the settings there have a higher priority. These will also be effective on next autobuild, you may get some warnings until that. After the autobuild please test and report any possible problems.Still missing is enabling materialmgr.quality to 10.0 but this should be done after having a GUI option to let users disable it (ticket #2596). 3 Quote Link to comment Share on other sites More sharing options...
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