Lion.Kanzen Posted October 7, 2013 Report Share Posted October 7, 2013 Perfect lordgodd Quote Link to comment Share on other sites More sharing options...
LordGood Posted November 9, 2013 Author Report Share Posted November 9, 2013 I think I've found a new processthis one is a scan-in with overlaying color and lightTell me what you guys think(old libyan spearman needed a re-do anyhow) 1 Quote Link to comment Share on other sites More sharing options...
Shield Bearer Posted November 9, 2013 Report Share Posted November 9, 2013 Looks great! Doesn't fill up the space well though, the negative space is too dominant, IMO. Quote Link to comment Share on other sites More sharing options...
LordGood Posted November 9, 2013 Author Report Share Posted November 9, 2013 Yeah, I was thinking the same thing, I double checked it with the other icons and it's basically the same size and scale with the archer and iberian skirmisher. I'm not sure what I could do about it but crop it. If I crop it I'll be cutting out something important though :/ Quote Link to comment Share on other sites More sharing options...
Loki1950 Posted November 9, 2013 Report Share Posted November 9, 2013 BTW the head piece on the horse is a bit to bright IMO it holds the eye and kinda distorts the horse's head.Enjoy the Choice Quote Link to comment Share on other sites More sharing options...
Shield Bearer Posted November 9, 2013 Report Share Posted November 9, 2013 Yeah, I was thinking the same thing, I double checked it with the other icons and it's basically the same size and scale with the archer and iberian skirmisher. I'm not sure what I could do about it but crop it. If I crop it I'll be cutting out something important though :/Yeah, I get what you're saying... Maybe you can lose some of the shield? Its not really important (even though it looks fantastic!). Quote Link to comment Share on other sites More sharing options...
sanderd17 Posted November 9, 2013 Report Share Posted November 9, 2013 if the shield is held a bit higher, like he ducks for an arrow, I think it will be filled better. I don't know if it will be clear enough it's a spearman in that case. Quote Link to comment Share on other sites More sharing options...
LordGood Posted November 11, 2013 Author Report Share Posted November 11, 2013 The only real downside to this process is that everything becomes a lot harder to editto change anything would have me grind it right back down to scratchBow gets a bit lost at the 40x on this onemaybe some screenies Quote Link to comment Share on other sites More sharing options...
LordGood Posted November 11, 2013 Author Report Share Posted November 11, 2013 Here are the sketches as is Quote Link to comment Share on other sites More sharing options...
LordGood Posted November 11, 2013 Author Report Share Posted November 11, 2013 Numidian cavalry really needed a redraw too Quote Link to comment Share on other sites More sharing options...
nylki Posted November 11, 2013 Report Share Posted November 11, 2013 Numidian cavalry really needed a redraw tooNumidian cavalry.pngcart_cavalry_javelinist.pngcart_cavalry_javelinistpuny.pngOh, i really like the shield texturing you have done, however whats with his cheek, looks kinda bulged. His spear holding hand also seems distorted. Quote Link to comment Share on other sites More sharing options...
LordGood Posted November 12, 2013 Author Report Share Posted November 12, 2013 Yeah, cheek is way too bright, maybe if I take the rim off of it that'd fix it. javelin hand scanned in way too dark too. Fingers probably wouldnt follow as extremely as I drew in eitherI like the scan-ins because I get that nice pencil texture when I want it :3only problem is that I cant really replicate it if anything goes wrong :/ Quote Link to comment Share on other sites More sharing options...
LordGood Posted January 17, 2014 Author Report Share Posted January 17, 2014 Athenian marines!300 sequel!I know it'll be all kinds of historically inaccurate but it looks cool anyway! 2 Quote Link to comment Share on other sites More sharing options...
alpha123 Posted January 17, 2014 Report Share Posted January 17, 2014 That was amazing, I was watching intently the whole thing. Really, really good. The only thing I don’t really like about the portrait is the background, it seems to not have enough contrast with the figure (this seems to be true of a lot of your portraits). I really liked watching the process, I think I’ll go watch some of your other videos. Quote Link to comment Share on other sites More sharing options...
LordGood Posted January 17, 2014 Author Report Share Posted January 17, 2014 Yeah all my backgrounds are doo doo. I'm actually thinking of working with some sort of chiaroscuro, and ditching what's going on in the other portraits. My only concern is of the background contrasting too much within itself and destroying the compositional hierarchy Quote Link to comment Share on other sites More sharing options...
alpha123 Posted January 17, 2014 Report Share Posted January 17, 2014 In this case I really think it’s a “less is more” type thing. The current background—and this holds true for a lot of current and potential backgrounds—is somewhat distracting at 40x40. So while a flat color would just be ugly, you do need something that barely contrasts itself but strongly contrasts the guy. Maybe a very blurred out (Gaussian blur with a very high radius, I’d guess like 12px), desaturated picture or painting of... something Greek. Although it needn’t even be recognizable, so the Greek requirement could probably be dropped. =P 1 Quote Link to comment Share on other sites More sharing options...
nylki Posted January 17, 2014 Report Share Posted January 17, 2014 That portrait looks quite nice! I like the light reflections on the shield and the general composition and use of color, it goes well with the smaller frame sizes. You can recognize the key elements effectively. However I can't get the leg on the left side out of my head (his right leg), the position seems to me a tad too much left. In effect looking slightly disconnected from the rest of the body. However good job there, I like this one way more than the previous two portraits, which where too contrasty and some of the lines appeared too restless. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted January 17, 2014 Report Share Posted January 17, 2014 Here are the sketches as is 001 (2).jpg001.jpgFor my collection. Quote Link to comment Share on other sites More sharing options...
Yves Posted January 17, 2014 Report Share Posted January 17, 2014 Awesome portrait again with beautiful lighting and a very dynamic pose. I agree about the background and the "less is more" thing.In the larger version I think his right hand looks a bit strange and some parts of the silhouette look like they're cut out (because you used the eraser). Quote Link to comment Share on other sites More sharing options...
hollth Posted January 18, 2014 Report Share Posted January 18, 2014 I also think the sword is too hard to make out on the smaller one. If the pose was slightly altered so that the sword is held over the background, rather than himself, I think it would make it more prominent and recognisable as a sword unit. It still is recognisable, but I think it could be more recognisable by bringing out the weapon. To go on a bit more with the less is more bit I think that applies to more than the background. I think there is a less detail needed on the units in future portraits. To be perfectly honest I actually think an almost cartoon look works best at the smallest size. (More solid colours, exaggerating the important things slightly etc) The pattern on the shirt, the shield being worn with arrows embedded, the thing hanging off the shield are all things that I feel would serve the smaller pictures better if removed. They cause a bit to much clutter, cause blurring and detract from the main elements. Having said that I really like the portrait and do think it looks cool. Good job Quote Link to comment Share on other sites More sharing options...
Mythos_Ruler Posted January 18, 2014 Report Share Posted January 18, 2014 I think the problem with these portraits is one of contrast. Either the background should be light and the subject dark, or the subject light and the background dark. Right now, the backgrounds and the subjects are all within the same range of brightness and contrast and saturation. Muddles the portrait and makes some of them useless at lower resolution (as what would be a UI button). Also, the colors and saturation are completely out of range when compared to the rest of the UI and things like tech buttons and building buttons. Most importantly, the UI needs a consistent artistic direction and right now we are not achieving that. 1 Quote Link to comment Share on other sites More sharing options...
plumo Posted January 18, 2014 Report Share Posted January 18, 2014 Nice work, LordGood! May I post this on our social media? Quote Link to comment Share on other sites More sharing options...
WhiteTreePaladin Posted January 18, 2014 Report Share Posted January 18, 2014 Wow, just watched one of your videos for the first time. Most impressive! Quote Link to comment Share on other sites More sharing options...
GunChleoc Posted January 18, 2014 Report Share Posted January 18, 2014 I think one of the difficulties with the background is that it has too much contrast within itself. Try reducing contrast and maybe the saturation as well. Quote Link to comment Share on other sites More sharing options...
Mythos_Ruler Posted January 18, 2014 Report Share Posted January 18, 2014 LordGood, can you get me a layer with just the marine, separate from the background? Maybe the image in Photoshop format? Quote Link to comment Share on other sites More sharing options...
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