Emacz Posted yesterday at 15:27 Report Share Posted yesterday at 15:27 One of the frustrating things about modding is how difficult it can be to get the mod to work with other people. I'm currently using git hub (kinda a newb) i share the git link: Emacz2/classical-warefare-aea and i have them download the zip, they extract to their mod folders, it shows up, they host games but still grayed out. I am aware of the naming issue. For example if one is called: Classical-Warfare-AEA and the other is classical-warfare-aea you cant join games.... but what if they are exactly the same and you still can't?!? What other issues could be causing it? Any help would be greatly appreciated. 1 Quote Link to comment Share on other sites More sharing options...
Stan` Posted 21 hours ago Report Share Posted 21 hours ago Well instead of making people do the extracting and installing, they can just drag and drop the mod on the running game in windowed mode it will install the mod correctly on all platforms. 1 1 Quote Link to comment Share on other sites More sharing options...
Seleucids Posted 20 hours ago Report Share Posted 20 hours ago Maybe mod.io? If it still exists Quote Link to comment Share on other sites More sharing options...
Emacz Posted 20 hours ago Author Report Share Posted 20 hours ago 43 minutes ago, Stan` said: Well instead of making people do the extracting and installing, they can just drag and drop the mod on the running game in windowed mode it will install the mod correctly on all platforms. Will have to try that with someone willing to test it out! thanks 5 minutes ago, Seleucids said: Maybe mod.io? If it still exists I sent an updated version to @Itmsduring a27 and never heard back. Im sure he/she/they is pretty busy Quote Link to comment Share on other sites More sharing options...
Emacz Posted 18 hours ago Author Report Share Posted 18 hours ago (edited) 3 hours ago, Stan` said: Well instead of making people do the extracting and installing, they can just drag and drop the mod on the running game in windowed mode it will install the mod correctly on all platforms. when you say drag and drop the mod, how do they get the mod? Do they still need to download/extract? I downloaded the zip, and then drageed to 0ad but I got a "failed to install mod" alert. <p class="error">ERROR: Failed to install mod C:\Users\emacz\Downloads\classical-warefare-aea-main.zip</p>\ Edited 17 hours ago by Emacz Quote Link to comment Share on other sites More sharing options...
Emacz Posted 17 hours ago Author Report Share Posted 17 hours ago So far the only way to get someone to join has been by changing the mod.json; "ignoreInCompatibilityChecks": true, but now anyone will be able to join and it will throw a lot of peopel off Quote Link to comment Share on other sites More sharing options...
guerringuerrin Posted 15 hours ago Report Share Posted 15 hours ago (edited) 3 hours ago, Emacz said: when you say drag and drop the mod, how do they get the mod? Do they still need to download/extract? I downloaded the zip, and then drageed to 0ad but I got a "failed to install mod" alert. <p class="error">ERROR: Failed to install mod C:\Users\emacz\Downloads\classical-warefare-aea-main.zip</p>\ Ok, I found the problem. Your .zip file have inside an extra folder. Spoiler This is wrong, you need to have only the folder and files of the mod without this extra folder. I should look like this: Spoiler Also I have experienced that same error when trying to install a mod when I already have a previous version installed, because the directory and its files already exist and the installer cannot overwrite them. So, to install it successfully, I had to first delete the folder and the files from the previous version of the mod. 2 hours ago, Emacz said: So far the only way to get someone to join has been by changing the mod.json; "ignoreInCompatibilityChecks": true, but now anyone will be able to join and it will throw a lot of peopel off Yeah this is not a good idea. Youll probably will get OOS Edited 15 hours ago by guerringuerrin 1 Quote Link to comment Share on other sites More sharing options...
Emacz Posted 14 hours ago Author Report Share Posted 14 hours ago 1 hour ago, guerringuerrin said: Ok, I found the problem. Your .zip file have inside an extra folder. Hide contents This is wrong, you need to have only the folder and files of the mod without this extra folder. I should look like this: Hide contents Also I have experienced that same error when trying to install a mod when I already have a previous version installed, because the directory and its files already exist and the installer cannot overwrite them. So, to install it successfully, I had to first delete the folder and the files from the previous version of the mod. Yeah this is not a good idea. Youll probably will get OOS Ill keep looking into this! Thanks. Originally I created the mod on my desktop and then used github desktop to upload it to git. So I'm still trying to figure all this out. @Atrik wasnt able to figure it out This is what I have on my desktop, but I dont have to download from git Quote Link to comment Share on other sites More sharing options...
Stan` Posted 8 hours ago Report Share Posted 8 hours ago To remove the extra folder your need to create the wip from that last screenshot. E.g ctrl+a to select all and then right click to compress via the context menu Then people will be able to install it. Quote Link to comment Share on other sites More sharing options...
Atrik Posted 6 hours ago Report Share Posted 6 hours ago 7 hours ago, Emacz said: @Atrik wasnt able to figure it out I cannot check all zips you distribute. If you clone (or download) your repo, you'll have the correct file structure. On a side note this situation is NOT an isolated instance of troubles caused by compatibility check doing things that seems outside of its scope. The folder name, or the file structure shouldn't be taken into account for compatibility check. The mod.json should contain the only data used to determine compatibility, any other additional rule is likely just going to create pain for modders. 1 Quote Link to comment Share on other sites More sharing options...
Emacz Posted 1 hour ago Author Report Share Posted 1 hour ago 7 hours ago, Stan` said: To remove the extra folder your need to create the wip from that last screenshot. E.g ctrl+a to select all and then right click to compress via the context menu Then people will be able to install it. So they shouldn't go to the GitHub link anymore? Quote Link to comment Share on other sites More sharing options...
Emacz Posted 52 minutes ago Author Report Share Posted 52 minutes ago I wasnt asking you to check zips i distribute, i was trying to see if you could figure out why getting it from git wasn't as simple as it used to be Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.