real_tabasco_sauce Posted 7 hours ago Report Share Posted 7 hours ago If/when melee infantry champions become useful, these will need a massive nerf. 1 Quote Link to comment Share on other sites More sharing options...
Fabius Posted 5 hours ago Report Share Posted 5 hours ago 2 hours ago, Classic-Burger said: Slingers are fun.Or they felt like they were.They were literally mini catapults. Catapults have twice the range and many times the damage, how will your slingers deal with that ? Quote Link to comment Share on other sites More sharing options...
Classic-Burger Posted 5 hours ago Report Share Posted 5 hours ago 11 minutes ago, Fabius said: Catapults have twice the range and many times the damage, how will your slingers deal with that ? But there is still some more practical (phase 1). 1 Quote Link to comment Share on other sites More sharing options...
Dakara Posted 3 hours ago Report Share Posted 3 hours ago 2 hours ago, Fabius said: Catapults have twice the range and many times the damage, how will your slingers deal with that ? 100 slingers do the job if no defense army 1 Quote Link to comment Share on other sites More sharing options...
Deicide4u Posted 2 hours ago Author Report Share Posted 2 hours ago (edited) 4 hours ago, real_tabasco_sauce said: when melee infantry champions become useful, these will need a massive nerf. A sneak peak at the next OP champion unit after Spartiates get nerfed to death. Spoiler From the nerfed man himself. Edited 2 hours ago by Deicide4u Quote Link to comment Share on other sites More sharing options...
Seleucids Posted 1 hour ago Report Share Posted 1 hour ago If every civ has access to most units and at least their counters, then this would be a lot less of an issue. In A27 we are seeing the civ rankings again (no rules TG): Brokenly OP tier: Macedonians, Gauls Strong tier: Seleucids, Persians, Ptolemies Medium tier: Romans, Kushites Ok tier: Brits, Athenians, Han, Carthage, Spartans Weak tier: Mauryas Why? Champs cavs. The top ranking civs all have champ cavs. But if we ban that, we get: Brokenly OP: Gauls (because fanatics) Strong: Brits, Athenians, Romans, Ptolemies, Macedonians So we see fanatics are still OP. If we remove that too, then Gauls will just drop down to the strong tier. Spartans is always lower down so having this extra powerful unit is not a big issue. Quote Link to comment Share on other sites More sharing options...
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