manowar Posted August 18 Report Share Posted August 18 Is it possible for someone to check the animation for Auxiliary Cavalry Spearman. While playing I got the feeling that my ally was doing nothing but eventually saw damage being done so I reckoned it was just the animation of this unit when attacking is just the same as when idle. 1 Quote Link to comment Share on other sites More sharing options...
Deicide4u Posted August 18 Report Share Posted August 18 I've just done a little demo, and you are correct. They don't have an animation for attacking. Sadly, the team is on a tight schedule and often these issues creep up. Sometimes, new units are introduced and some of them are missing animations. The most famous historical case being the Mauryan War Elephant. Quote Link to comment Share on other sites More sharing options...
Fabius Posted August 19 Report Share Posted August 19 That explains things, I was wondering why they seemed to be going idle in the middle of battles Quote Link to comment Share on other sites More sharing options...
real_tabasco_sauce Posted August 19 Report Share Posted August 19 Good catch! Thank you! Quote Link to comment Share on other sites More sharing options...
ffm2 Posted August 19 Report Share Posted August 19 You can check out the animations in Atlas as shown. Also the mane is funny moving and the horse goes bald for a while. aux-2025-08-19_16_02_31.mp4 1 2 Quote Link to comment Share on other sites More sharing options...
Stan` Posted August 20 Report Share Posted August 20 Yeah anims will go OOS if any parts of the model don't have them this is because they are made of many small pieces. Not sure why they didn't get the attack anim or why noone else noticed. Quote Link to comment Share on other sites More sharing options...
real_tabasco_sauce Posted August 20 Report Share Posted August 20 11 hours ago, Stan` said: Yeah anims will go OOS if any parts of the model don't have them this is because they are made of many small pieces. Not sure why they didn't get the attack anim or why noone else noticed. Because its an infrequently used unit. Typically when people go for the reforms, they will want to use infantry. Quote Link to comment Share on other sites More sharing options...
Fabius Posted August 20 Report Share Posted August 20 3 hours ago, real_tabasco_sauce said: Because its an infrequently used unit. Typically when people go for the reforms, they will want to use infantry. Yes, usually its the onagars that get used and the infantry, I had never seen the cavalry in use till recently and only in one game, and I myself have never used them Quote Link to comment Share on other sites More sharing options...
iiganony Posted Friday at 16:34 Report Share Posted Friday at 16:34 (edited) Hey, I noticed the same issue while playing! It’s a bit odd that the unit doesn’t have a proper animation for attacking, making it look like it’s idle even when dealing damage. It’s good to hear that Deicide4u confirmed this. Hopefully, the team can address it soon, as these animations definitely add to the immersion. Edited Sunday at 06:20 by Dunedan removed spam Quote Link to comment Share on other sites More sharing options...
guerringuerrin Posted Friday at 16:47 Report Share Posted Friday at 16:47 OP AI Bot? Scary black mirror world we are heading in to 1 Quote Link to comment Share on other sites More sharing options...
Obelix Posted Friday at 17:47 Report Share Posted Friday at 17:47 On 19/08/2025 at 4:02 PM, real_tabasco_sauce said: Good catch! Thank you! Thank you for the bug report in Gitea! Issue 8296 Quote Link to comment Share on other sites More sharing options...
manowar Posted 2 hours ago Author Report Share Posted 2 hours ago The Musk Ox animation is also a little lifeless - is there a youtube tutorial I could follow to try to learn? Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.