Atrik Posted yesterday at 00:37 Report Share Posted yesterday at 00:37 1 hour ago, chrstgtr said: This is pretty compelling if true. I can’t comment on specific numbers without seeing them but I have a hard time believing the additional maps actually take up much space/additional bandwidth. If I’m wrong and this is a real bursen then I agree with you Stan. Probably anywhere between 10-100MB for 100 maps? The random ones are often very light, almost half of it could be the preview image for some. If the game is 50MB lighter it's great, but I'll also tend to have nostalgia for maps I never played or played 3 times at max (aka the sunk cost fallacy) Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted yesterday at 00:39 Report Share Posted yesterday at 00:39 4 hours ago, Stan` said: Also most scenarios are broken and not really playable. A three map campaign by @Vantha would be a much better advertisement than 70 maps Some rework is needed there. Quote Link to comment Share on other sites More sharing options...
real_tabasco_sauce Posted yesterday at 01:07 Author Report Share Posted yesterday at 01:07 (edited) I am most concerned about random maps. Skirmishes and scenarios are more responsible for being "pretty" imo, so if those should be reduced to ~40 maps of the upmost quality, I would be fine with it. With random maps, gameplay comes before beauty, so I'd hate to see good maps get junked because they look bad. You will notice with my very first post taking aim at river archipelago, I made a fan of this map upset. Personally, I think its better to keep these seldom-used random maps in the game unless they are truly redundant like Kerala. 5 hours ago, Stan` said: Hiding maps behind options is as good as putting them in a mod IMHO Well they already are in the options. With the quick-play mode, I meant to instead put a selection of the best maps into the limelight for new users to quickly get a taste of cool looking maps. 5 hours ago, Stan` said: It's not that many yes. But if you consider ten maps per alpha updated with an alpha every year that's still about 25 years of upgrade. Well, I'd argue not every random map needs an update. While I can only try to make maps pretty, I can definitely make them more enjoyable and balanced. Edited yesterday at 01:09 by real_tabasco_sauce 1 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted yesterday at 04:01 Report Share Posted yesterday at 04:01 I just played with the new migration map. It's fun, has lots of fish and forest. I was able to invade the enemy island. The game is good, the only thing I don't like is the control of the troops, it keeps offering me that they do what they want, I mean I know that with the stances you can control better the unit behavior but, it still needs better control of troops. I had fun with that, the map is fine.I wish all water maps were like this. I was able to avoid doing a lot of farming. 1 Quote Link to comment Share on other sites More sharing options...
hyperion Posted 17 hours ago Report Share Posted 17 hours ago All random maps together are 1.3MB, all skirmish maps together are 17MB. If you want to remove scenario maps and replace them with proper campaigns that would be nice. My main criterion for the quality of the map is how different it plays from mainland. If you ask players who exclusively play mainland if they are fine removing non mainland maps you get skewed feedback. Replacing in place doesn't make it any harder to update maps then first deleting them. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted 13 hours ago Report Share Posted 13 hours ago 3 hours ago, hyperion said: If you want to remove scenario maps and replace them with proper campaigns that would be nice. Or Replace them with pseudo campaign scenarios and challenges. Quote Link to comment Share on other sites More sharing options...
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