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0 A.D's Built-in Encyclopedia


Lion.Kanzen
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@Wijitmaker, thanks! I'll see what we can repurpose from the articles, if anything, the insight of what each faction was supposed to be in game will help us slant our writing, not unfairly, but to highlight what the game already emphasizes. I also noticed that you wrote some of the articles, if you want to try your hand at more, you are more than welcome to help us. If you don't want to use github you can private message me and I'll put them on.

 

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So I have a PR with the Athenian woman and an update for our own style guide (an extension to the 0 A.D. official style guide, with more rules regarding history and writing)

People can ignore the style guide it's there mostly to keep us who are working on the project sane, but anyone who can please look over the Athenian woman article, the sources cited says only two, but I've done a lot of research into this matter a while ago and this was hard. I'd like to know if I got anything wrong.

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I forgot, the link for my pr is:https://github.com/TheShadowOfHassen/0-ad-history-encyclopedia-mod/pull/22

And the link for Vantha's amazing one on merchants is https://github.com/TheShadowOfHassen/0-ad-history-encyclopedia-mod/pull/23

If we find info on trading for a specific civilization we'll right a specific article, but this is more than sufficient.

Oh one question. Is the sentry tower and wall tower supposed to be towers like the outpost or towers attached to walls? I need to know to write their generic description.

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On 22/08/2023 at 2:11 PM, ShadowOfHassen said:

Is there any way to put comments in the xml files that the translators can read but the engine cannot?

I have found comments in some files written like this:

<!-- comment -- >

In the mercenary mixin for example.

Edited by Vantha
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Ok. We'll start to use that when we write really complicated encyclopedia articles (or quote something) so we can tell translator things. Like for example, I think translators should instead of translating our quotes from ancient sources should try to find their own) so we'd say

 

<!-- Line 5 is a quote it's verse blah of {insert book here} -- >

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More Prs mostly fixes/ comment adding: https://github.com/TheShadowOfHassen/0-ad-history-encyclopedia-mod/pull/29

https://github.com/TheShadowOfHassen/0-ad-history-encyclopedia-mod/pull/30

 

But also Athenian Houses:

https://github.com/TheShadowOfHassen/0-ad-history-encyclopedia-mod/pull/31

 

(A funny thing to add is that one of the main Greek words for burglar is related to their word for digger.

 

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Final animal pr!!!!!! https://github.com/TheShadowOfHassen/0-ad-history-encyclopedia-mod/pull/33

 

Honestly, this one was the hardest seeing that cattle and horse are general terms, so their entries might be lacking the focus of animals like the muxox, but I still think that's good.

 

That's the end of the general articles, and now we only have to do history. Namely, finishing Sparta. I'll do the spartan temple (and any other temple that I think is applicable, as well as spartan Barracks where I not only want to talk about Sparta's army but how they raised the men.

 

One last thing, I think the civilization overviews can be expanded a bit more. So I'm wondering what else should be added to the Sparta? The dates and stuff are nice, but I think more emphasis on their interesting form of government is needed as well as a mention of Lycurgus.

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@ShadowOfHassen "It serves as an amalgam of maternity ward/hospital/clone lab, barracks, stables, research lab a ruler's seat or other places that decisions were made and people convened, communal efforts were undertaken and signifies the heart of a settlement and is a gameplay mechanics necessity ..." or something along those lines?

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1 hour ago, ShadowOfHassen said:

@Gurken Khan Gameplay wise, yes, but I'm wondering is what everyone thinks should be added. Should it just be a generic thing, or should we write and talk about the civ's government?

The Civic Center represents the central civic life of a settlement or city. So, I think it would be a great opportunity to briefly sketch that civ's method of governing.

Edited by wowgetoffyourcellphone
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7 hours ago, ShadowOfHassen said:
Quote

The state of Sparta did not have a monarchy, like many ancient civilizations, nor did they have a republic like Athens, rather they had a mixture of the two forms of government. Sparta did not just have one king, but two, and likewise a council of 28 elders called the ephorate, and an assembly of the people citizens who could veto laws. This form of government was said to have been instituted by Sparta’s great reformer, Lycurgus. As time went on, however, more power was shifted from the kings to the elected ephorate, until the two kings were little more than war leaders. Remarkably, unlike the pure democracy of Athens, Sparta managed to keep this form of government for around 400 years without corruption uninterrupted.

 

Edited by wowgetoffyourcellphone
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