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Deicide4u

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Everything posted by Deicide4u

  1. Another Roman conquest, this time on Zagros Mountains. Fun little chaos with all that lag in the late game. RomeVSPtol_M.zip
  2. Have you disabled the farming techs from the Farmstead? The bot should also research the unique techs for its civilization. Han and Gauls have some techs that will boost their economy, for example.
  3. You can already do that, just put Petra on Sandbox mode and build your nice sand castles until you get bored.
  4. Fun fact. StarCraft: Brood War is one of the most successful RTS games in history. That game defined the word E-sport. I've been playing that game for 20 years now, and I'm nowhere near being good at it. My average APM is ~105, when I'm being serious, which puts me at high D to low C rank. Good players have ~250 APM, while pros can go up to 400 when microing their units. The best part is, Brood War has no auto-queue. You can't even hotkey more than one building at a time. Still, I'm still playing that game, after all this time.
  5. LOL at that one alpha where CS unit ranks were disabled. Talking about alpha 18, that last alpha where we didn't have capture system. Imagine having 100s of basic CS going into battle, storming Forts with armor as just an afterthought. I change my vote, best alpha for sure.
  6. I'm worried about your attention span here. You suspect wrong, many players avoid the auto-queue feature as if it's the plague.
  7. @ThePoshBarbarian I really like your classification of damage and types, nothing wrong with it. But, it fits more in a tactical RPG squad-based strategy game than classic RTS.
  8. Seconded. Otherwise, why even play the game if you want everything to be automated for you?
  9. As can be seen, they can build a Palace and Pillar of Ashoka is grayed out. I've constructed a Palace, but it can only research Spes.
  10. I am Iberians in this match. I've captured Maury CCs and they are training Indian Laborers. Screenshot attached.
  11. Set the behavior to "Aggressive", it should attack more often and sooner. Yeah, I was also surprised to see that many units. Crossbowmen destroyed me. EDIT: Here is one for the revenge. What changed, is I increased the average batch size of units, to keep resources low. PersiaVSRome.zip
  12. It's rather frustrating, even for not so new players. I just lost the last two matches against Medium AI. This new AI doesn't leave room for mistakes. Pretty depressing when you look back at the last hour and realize you just wasted it because none of your old tactics work. And I didn't get to have fun, either. Don't know, I'm on the fence here. On one hand, I need to improve in order to just beat the default AI. On the other, the AI now requires knowing the competitive meta in order for you to stand a chance. Here is the last match, for what it's worth. RomansVS_MAI.zip
  13. @DesertRose What if one decides to play without batches? How effective would that be? I imagine you would need to build additional training buildings sooner.
  14. No, you're not. But, "hate" isn't the word I'd use. More like, annoyed. I mean, your nation can have nice, feel good myths and legends about female empowerment (just look at the French who worship Joan of Arc, but almost forget about all those brilliant military generals who supported her). But, those myths are often overblown, as myths and legends do tend to be.
  15. For R29, my final suggestion would be Canaan
  16. 0 A.D. also has auto-train feature. It's marked by an infinity sign in the status panel when you select a production building. Clicking on that after you set your queue will automatically produce the queued units, as long as you have enough resources. It can help you in the mid game if you struggle with keeping up with macro.
  17. White roof tiles on Naos Pantheon, 13th of March, 2012. We came a long way.
  18. 0ad/replays/0.28.0/some_folder should work. Are the replays compatible with your version of the game? You need to have the same mods enabled as the person whose replay you intend to watch.
  19. Honestly, I'm all for quality maps. Random maps are sometimes too random, other times they just feel the same as the previous game. Having more Skirmish maps would be best, IMHO.
  20. You can block mace and axe attacks using a shield, but you can't really block the axe attack using your sword. By this logic, mace is a pierce weapon and axe is both a pierce and crush weapon. See how complicated this can get? Compare that to the following hypothetical situation: All melee units have a standard "Melee" attack type. All ranged units have standard "Ranged/Pierce" attack type. All siege weapons have standard "Siege/Crush" attack type. Units can have more than one attack type, which allows elephants and other specialized units to deal some Siege damage. Unit resistances are now scaled based on how they fare against certain attack types. So, a Hoplite can have high Pierce resistance and average Melee resistance. Swordsman will have higher Melee resistance, but he is weaker against Ranged attacks. Unless he is a Roman with a very large Scutum (thus, Romans naturally have better swordsmen). Immortals, being without big shields, can have high Melee resistance, but lower Ranged resistance, etc.
  21. Same. However, offending people deliberately and expecting no punishment for it strange. If a player targets the other player's racial, ethnic or religious background, that player should be punished. Of course, we don't have to go to extremes and punish people for saying the f-word or just calling other people idiots in a heated context.
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