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Deicide4u

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Everything posted by Deicide4u

  1. Which faction is that? Looks amazing, that monastery at the left is like from a picture.
  2. He needs lumber for his farming tools
  3. Latest iteration is better. Cost should be the first priority, then the explanation. Enlarged icon might not be necessary, but I am not a UI designer.
  4. Man, I love open-source. We've touched on this, but I've just enabled Citizen-Soldier upgrade techs on Alpha 18. Thanks to the developers for leaving them in there. All I had to do is to edit several templates and put them in. Since there are no standard rank upgrades through fighting in A18, this is the perfect compromise for me. I've also removed the useless Stamina bar on multiple selection. EDIT: The CS rank stats are all messed up, and basic units are often stronger than Advanced units. It seems like the game was balanced around Basic CS only at the time. Such a shame.
  5. Congrats. Is there any effect of the AI enchantments in R28 for DE?
  6. I see that there is something cooking for R28, but I'll not speculate until we hear something from the developers. Looking forward to trying this out.
  7. They need to be OP because Sparta literally doesn't have anything else that's good, lol. Their siege is especially pathetic.
  8. You haven't played with these bad boys, I see.
  9. There are some skirmish maps with hostile Gaia camps spawning units 20 meters near your starting base. They are quite annoying, and you should avoid these maps.
  10. CS archers are indeed pretty bad. Archer civs are having a really bad time before they get access to better ranged units. Champion archers are good, but expensive. To use archers effectively, you need to create and maintain distance with the enemy. This can be taxing on APM and ultimately useless, as infantry archers are slow.
  11. https://mod.io/g/0ad/m/delenda-est#description The above mod is for when you get bored of the vanilla game, and want to try something different. Otherwise, to know which mod is good, you need to play the base game first for a while and figure out what you like, or don't like about it.
  12. See that house on the middle left of the CC? What if I had a couple of builders right where that house portrait covers the house? How annoying it would be if I had to bring the camera down, just to see those builders?
  13. Hasn't this blur been fixed in R28? It's one of the new features of the latest release.
  14. https://gitea.wildfiregames.com/0ad/0ad/ The above page throws "500 Internal Server Error" response.
  15. @BeTe I'm bit biased here, as it is my mod and all, but you could try installing the Imperia Vetera mod for alpha 9. Just to see if that old "look" will suit your eyes. It's there in my signature, or here if you aren't logged in. You'd need the Alpha 9 exe in order to install it. I'm assuming you have Wine installed if you're playing Brood War on Linux. https://releases.wildfiregames.com/0ad-r11339-alpha-win32.exe Of course, there is no Multiplayer, and the features are pretty bare-bones. Nevertheless, the game did look different at one point in time.
  16. My honest advice is to seek assistance of a medical professional. This might not be related to the game.
  17. As far as I know, there isn't. I keep my settings at Medium (with shadows at Low) and there isn't any lag with R28, except in extreme late game with hundreds of units on the screen.
  18. I prefer looking at original AoE2 and AoM era graphics, as those just work for a RTS. Too much detail, and you get washed out or saturated assets that are hard to look at. Sometimes, it takes too long to recognize which structure you're looking at, which only amplifies the eye strain. Just take a look at old AoM videos. The art style was amazing for its time.
  19. My personal choice would be the Romans. Reason being that they have strong melee unit base, and solid cavalry. Their ranged units are lacking, for the lack of a better word. Marian Reforms unique tech can be powerful when timed correctly. I prefer their playstyle the most, and their units are very detailed. If I were more objective, the choice would be either Seleucids or Athenians.
  20. This would 100% improve single player experience. We can also make the AI focus on certain units in future campaign scenarios, similar to how other RTS games have done it. Example, you would have 3 AI opponents and each opponent will focus on his own unique army. So, the player will have to adjust to 3 different armies at once and choose wisely which army to defeat first.
  21. Releaae March 28th, 2026: - Champions are now stronger and worth the cost. - Two new trainable heroes. Demetrius for the Hellenes and Caratacos for the Celts. - Population cap is back to 300. - The AI is now stronger, with more massive attack waves.
  22. @willbont Have you tried disabling GPU Skinning? What about switching from OpenGL to Vulkan rendering (if your GPU supports it)? Are there any warnings or errors in the game logs? The below can't be true, as mods are not found within the game's root directory. They are installed in your My Documents/My Games/0ad path.
  23. If you don't like the Delenda Est mod, you can disable it in the "Mod Selection" screen. There are currently no official campaigns, only some tutorial mission as a demo campaign. You can play some custom Scenarios, Skirmish maps and Random maps. And multiplayer, but I wouldn't recommend that until you can beat the Very Hard AI first.
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