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Deicide4u

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Everything posted by Deicide4u

  1. Yes, when it's you against a team of AIs. Why? I am positively surprised when I see that the AI has launched a counter attack while my troops were out destroying his CCs. It's not fun to always win flawlessly. The defensive buildings are generally not worth it in 0 A. D. The Fort is an exception, but only if you get the Murder holes technology. Four rams can destroy two unguarded Forts with no support. One Siege Catapult can do the same, given enough time.
  2. Yes, the Defensive one is actually the biggest threat since it booms before attacking. Other AIs just ruin their economy by wasting units that should be working.
  3. Aggressive - attacks early and more often. Defensive - attacks late with huge force, builds more towers and Forts earlier. Balanced - somewhere in between the two.
  4. How would this be balanced? You'd just have an useless unit that is somewhat good against cavalry, but takes full damage from everything. How about you try and counter them with anything other than cavalry and CS spearmen? Why would they have weakness against spearmen, anyway?
  5. If you have additional berries nearby. Otherwise, not worth the cost.
  6. Well, as borg said, it depends on the situation you're in. If you are doing a boom, get level 1 woodcutting as early as possible. Get level 1 farming once you transition to farms. If you are being rushed, priority is to defend yourself, so make soldiers. Get level 2 as soon as you hit the town phase.
  7. 1) Download the source files from play0ad.com 2) Check the requirements for building from source for your distro. 3) Build a game somewhere on your Games drive. 4) After that, run the pyrogenesis executable.
  8. Pierce and hack armor upgrades first, then damage depending on most used unit. I usually play Rome or Sparta, so it's melee damage first.
  9. Yes, Temple aura stacks with Battlefield Medicine, assuming the soldiers are idle.
  10. Depending on your strategy, you have two ways to heal your troops. Active would be to focus on healers and research their upgrades. Passive would be to focus on garrisoning and Temple auras. Always focus resources only on one way in a match. Most good players focus on the passive way, as healers are far too fragile.
  11. Attack move command is issued automatically for the selected units after they drop off resources, at the point where you right-clicked while holding the Call to Arms hotkey.
  12. @Atrik I didn't know it works after Call to Arms, thanks.
  13. Maybe wrong thread because this is not really a discussion? Anyway, in the Hotkeys options there is an unassigned key for "Call to Arms". Assign this key to Backlash or some other convenient key. When under attack, select all your soldiers (but not women) and use this hotkey. The sword icon will show up. Right click to a place where you want all selected units to attack move after dropping off resources. Ring a bell from civic center to make your women garrison. After the attack, send all soldiers to chop wood, then immediately assign some of them to stone or metal, if needed. Don't forget to send the women back to work by clicking the gray bell on the civic center.
  14. Especially when half of the game's loop in the early to mid game is keeping your population up. Like, everyone practices getting to the 100 pop ASAP since it constitutes a major part of both economy and military gameplay. And here you have people who are automating it. It's wrong.
  15. Not at all. Who said that I'm going to remain in SP forever? Also, I care about the game enough to defend the fair-play. And to call out those players who blatantly lie how something obviously unfair like an automation script "isn't cheating". Maybe I also want to win some fair games when I DO decide to play MP?
  16. The very first (and obviously) reply after the linked comment was from Stan: My personal opinion about the autoqueue feature that was added to the main game is that it was a bad idea. The feature is justified on a grand-scale RTS such as Supreme Commander where the macro required is truly insane, but not in a classic style RTS game. From this, you can guess my opinion on all other similar modifications.
  17. Car analogies for a competitive RTS game? That's bold.
  18. You mean, all military units, like in Starcraft 2? It doesn't exist because most military units in this game are also your economic units. You can assign a control group to your CS and use Shift+Alt while mousing over any new units to add them to that control group. Then, just use Call to Arms hotkey when needed to send them to attack move some area.
  19. Doing all that work alone to sling your allies in the very late game when you can't help in any other way might be alright. Doing it while you actually have to do everything else is indeed a nightmare. You need to compare the benefit of all that micro to literally any other action that you might be doing. You aren't playing in a "sea-based trade with land traders" vacuum.
  20. I was trying to be funny, but it seems there are people who seriously want to add these. Just play the game and follow the basics. Watch the best players. Development work should go to more important issues, like campaigns.
  21. - Pick all images depicting an Elite Roman Hastatus. Not Roman Swordsman, our newbies need to know the specific name AND be able to recognize an elite rank. - Pick an image showing the correct hero model (shows a hero icon of Publius Cornelius Scipio). - Type the correct specific name of this unit (shows an icon of Kushite champion temple guard). Now, THIS will definitely make beginners love the game.
  22. I didn't know that. I thought that Medium bot builds and trains everything. In any case, Hard and Very Hard difficulties should only affect the resource modifier. Medium should be a "fair" challenge to the player.
  23. Replay of me playing the Petra Expert Medium on Mainland. No major bugs, but the bot did throw most of it's units away on the first push. Maybe it's harder when the bot is set to Defensive? I've even played badly, didn't utilize most of the Roman benefits. RomansVSBritons_PE_M.zip
  24. Mainland, Continent. Normal size. He also begins by training infantry and cavalry, not females. I'll test the new version.
  25. It looks like a simple boat with a German on it.
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