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Posts
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Everything posted by seeh
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interesting. i cant. but i was able to do give a tanks-icon here: now it works. crazy 22-0420_1115-45. ok cool. now ok for some reasons
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cant send you heard or a thank icon. cant upload screenshot
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Ratings Disputes and Offence Reporting (Discussion)
seeh replied to gator303's topic in General Discussion
That was also the first time it happened to me. so a rare mistake. so probably no time for looking and working at such seldom thing? not importend enough maybe maybe if there is (nearly) no delay between resign and leaving the game maybe BTW i think i not using th 'first A25' => -
Ratings Disputes and Offence Reporting (Discussion)
seeh replied to gator303's topic in General Discussion
where did you find this error? i didn't found this in commands.txt and not in metadata.json and not in logs. I guess you found it somewhere in the server logs -
@user1 is there still a rating bug in A25 ? Nikolozi_20042 has resigned but rating was not updated. just asking. not a big problem. wondering a bit. commands.txt metadata.json
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i wrote a simply script that pause the game in a early state and ask. if nobody answer i could be little bit sure there is nobody there. (BTW in some other games i played versus nobody. was really annoying. maybe you remember) it looks simple. its a hotkey that only works inside 0ad. if you press y. the python source: ```python from datetime import datetime keyboard.send_keys('y') n = str(datetime.now()) n1 = n[-1:] if int(n1) < 3: clipboard.fill_clipboard("hi sorry need a minute. BTW are you stil there? HF") keyboard.send_keys('<pause>') ```
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i think maybe start again create some scripts (BTW linux ubuntu). actually any language can be used. probably something that other people use is good. something which is used here inside 0ad. i think maybe i should try use npm. good decision?
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i tried to try Install A26 for a first test the make command gives me this error. using ubunutu Threading.cpp ../../../source/ps/GameSetup/HWDetect.cpp:47:10: fatal error: ft2build.h: No such file or directory 47 | #include <ft2build.h> | ^~~~~~~~~~~~ compilation terminated.
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that's true. same i said in my first posting. it feels not so very bad for me. ==>maybe could limited to the 5 best games he did in this month
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my last motivation was something else (so i got this idea) : a high rated 2000+ vs really good medium player with middle good rating. host exit the game. see screenshot. it would be so nice if all these things were no longer an issue. correct? there would no longer be these pages where reports were made, if someone did that, there would be no arguments, etc. no bad mood at all, no whining.
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i simply think my this idea is great. maybe we could use arguments my real rating has nothing to do with this. my real rating is probably 1100 or so. nut much more. so its ok how it is.
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no i dont think so
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have idea that works, i love it i really guess it will not implemented. but we never knows. two additional simple rules: 1. rated games only change rating of winner. totally stupid? wait 2. end of the month all ratings will stretched between 300 and 3000 the promise: - rated games will not canceled, server shutdown, will ended with resigning , not shutdown the the server by host. - best player still stays with best rating. its only stretched a bit. - best player dont need to be so afraid playing versus a smurf loosing much point - ok, maybe a disadvantage. players who don't play will get a lower rating over the years.
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Solution to pathfinder, the CPU hog?
seeh replied to woodpecker's topic in Game Development & Technical Discussion
yes i heard that too. i heard that smaller maps smaller pop max reduce the energy consumption much. if you have any idea. let know. maybe we could greater objects. for example this big trees. the name i forgot -
yes. create a local.cfg and copy some hotkeys out of the user.cfg. modify them in local.cfg and not in user.cfg. i think thats the way we do it. right? i do it so.
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this workaround works: resize window bit larger as monitor screen size, so the edge is bit outside and mouse cant reach it.
- 492 replies
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- building hotkeys
- visible corpses limiter
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i want disable scroll by mouse (happens if mouse is at the edge of the window) this works view.scroll.speed = "0" but it also disable scroll by keyboard. any idea?
- 492 replies
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- building hotkeys
- visible corpses limiter
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BTW1 i like the looby menu (bit more buttons) of this KateGui. BTW2 i like using BoonGui and KateGui at the same time. i install it in this order. seems that have chicken toggle design or so then.
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i was not sure the meaning in "Game Options" in "AutoCiv" of "default stance healers" but found helpful texts here: "Default ... If idle, and attacked, these scouts will run away in the direction of the player's nearest Civic Centre or Fortress." ( https://wildfiregames.com/forum/topic/13725-stances/ ) do you have recommendations? usually healers helpful near solders there are under attack. right? so they should not run away.
- 492 replies
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- building hotkeys
- visible corpses limiter
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now i see the gist inside VS code. this tab was empty before. i don't know whey. maybe something was loading slow. i wondering. but upload updates produced error: ah gitHub offers no option to edit a gist ==> looks then not as a solution using gists. for such a little singe file creating a repo sounds to crazy for me
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i find it by searching the config full text search. if i use it jumps me to the same page and and and same problems again. so the number 4 is the problem. Paste the token and hit enter. dont know where to paste and at this side i get something like this: Your authorization token: vscode://vscode.github-authentication/did-authenticate?windowid=3&code=ab...VERYlongNumer&state=ab...VERYlongNumer
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now it works. needed a dirty trick. found that in user.cfg it was reloaded. dosen't matter if 0ad runs or not. so i set the hotkey in user.cfg to something strange: hotkey.autociv.session.entity.by.class.select.(Soldier|Siege|Dog)&!Ship = "Alt+`" or use an empty hotkey also works (i prefer this): hotkey.autociv.session.entity.by.class.select.(Soldier|Siege|Dog)&!Ship = "" and the Alt+S was then loaded from the local.cfg correctly
- 492 replies
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- 1
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- building hotkeys
- visible corpses limiter
- (and 9 more)