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borg-

Balancing Advisors
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Everything posted by borg-

  1. What has been changed so that Minotaur can expel its opponents?
  2. Is possible add more metal to the initial ptoleimacan mine?
  3. What I thought was to make a small cost for houses and stores (example 40/60), and a quick build, its make more sense to me, since the houses were faster construction, but fragile and cheap.
  4. Elephants have no thinking ability to build something alone, so they are just helpers.
  5. it's not just the houses, the deposits are free too.
  6. This is something I will look at more carefully for version 1.4.
  7. I thought of some aura of capture rate, or something that affected enemy units.
  8. Any artist willing to model new unit carnyx player?
  9. The most difficult faction to balance is Ptolemaic, for having free houses/store, among other things. Overall the mod is well balanced, we do not see the same civilizations anymore all games, players are choosing all civilizations. The mod provides an immensity of new strategies, that is great. Since the beginning of the work I have tried to leave each civilization unique, so new constructions and unique units are always perfect.
  10. I am looking forward to using it in my mod, especially if we can train carnyx unit, it would be incredible.
  11. I'll study the possibility of make the walls affordable. Tnx u feedback.
  12. Is fixed in the new version 1.4 (release next weak). Sorry for it and hf.
  13. The problem is bigger than that. If I make the champions very strong then they will also be strong against contours, siege, ships, women and everything. What can be done is let's a little stronger with each version, until a consensus is reached. Tnx so much u feedback Glestul.
  14. I would like to add theater to the Gauls and Carnyx Player unit, who can make this new unit?
  15. It's something I plan on my mod from day one. I think that reducing 25% of your size already helps. Decrease in size has also solved a problem, many times you can not train a ship on a narrow lake because of size.
  16. I have done this gradually, there are new unique bonuses and also technologies and units. It takes a time, but it's in my planning to increase the diversity among civilizations.
  17. Guys, what would you like to see in the next version?
  18. Exactly. All the changes I made in my mod I always try to base historical. Exist historical evidence of maurian archers using poison arrows.
  19. I think it can be done. Just set bonus value "0" and give + 1,2,3 etc.. with tech.
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