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Imarok

WFG Programming Team
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Everything posted by Imarok

  1. Sure, it's easier to implement, but imho waypoints for units are also an important feature, especially for queued orders.
  2. I moved the post to a new topic. (We don't support necromancy) The game works with windows 10 Please do so. The path of these files can be found here: https://trac.wildfiregames.com/wiki/GameDataPaths#Vistaornewer
  3. The border has a smooth transition towards inside the territory. Just compare(right: old, left: new):
  4. Without Ctrl you reset the rallypoint. Ctrl always stands for garrisioning
  5. Select building and then Ctrl + right click on that building.
  6. (1) Nice bug. Tried it out myself, it feels really strange 10 women are faster with building than 11 (2) May be fixed by https://code.wildfiregames.com/D13#10156(not sure) Edit: (12) see https://trac.wildfiregames.com/ticket/3987
  7. Though its better then nothing
  8. What version of the game are you using?
  9. I think units dont habe a back and front.(simulation-wise)
  10. Registration from one IP is limited to 1 account per hour (it could be 2 hours, not sure anymore). So you need to wait a bit until your brother can register. You can just play together via LAN while that.
  11. Nope. (Though 0ad saves the last password you used.)
  12. Nothing. In the future the rated games will hopefully be hosted by wildfire games and then we'll have more control about how won/lost. (And maybe limit the pause time per player)
  13. Tried using the 0ad repo?
  14. Gefühlt würde ich sogar sagen, nach Spanisch ist deutsch die zweithäufigste Muttersprache in der lobby...
  15. VS13 from Microsoft: https://go.microsoft.com/fwlink/?LinkId=517284 (also linked here: http://trac.wildfiregames.com/wiki/BuildInstructions)
  16. I think you need Phase 2 and not Phase 3
  17. Isn't that the case too, when you need to build a CC first?
  18. One of the main reasons for expansion(building a new CC) is to be able to gather new resources. So why should a player build a new CC when he could build storehouses in neutral territory? (Sure its easier to defend, when you can build towers etc. But the need to build a new CC is far less imminent then...) BTW: why should it be a problem when a player cannot reach resources in neutral territory without building a CC? (Furthermore it would drastically reduce the usefulness of the mauryan worker elephant)
  19. Phabricator is only used for uploading and discussing patches. Tickets and wiki stay (at the moment) on trac. Phabricator can be accessed at https://code.wildfiregames.com/
  20. More information at: http://trac.wildfiregames.com/ticket/1492 http://trac.wildfiregames.com/ticket/1312 (Feel free to provide a patch;)
  21. Maybe just increase the train time of cav at the CC?
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