Jump to content

fatherbushido

WFG Retired
  • Posts

    1.156
  • Joined

  • Days Won

    4

Everything posted by fatherbushido

  1. @Intellect Territory was one of the concept of that game. You can find it explained here: https://trac.wildfiregames.com/wiki/Background%3A_Territories and you will notice that's it has a bit evolved or regressed since. Also you will see here how the designers saw a game here: https://trac.wildfiregames.com/wiki/War_Story (9 years old document)
  2. Could you specify the outer stroke and inner stroke policy you used, I tried to figure that out from the svg files but I am not sure I deduced the right thing. (As the old ones were picked among the script generated ones many years ago, I could have a consistent way of doing that)
  3. Oh I mean graphic programming language like TikZ, asymptote or things like that. But then I just noticed that svg is actually close to what I need. EDIT: yes that's what I needed
  4. @wowgetoffyourcellphone I have tried that appealing map (I like those skirmishes map) with current DE on WFG 0AD Empire Ascendant alpha XXIV 0.0.03 and I have an issue. I don't know if that's due to my graphic settings or a map settings.
  5. Could you specify the parameter you used? And did you use some script or graphic programming language to make them? I would be interested by that, especially for the "non classic" shapes (not the circles and squares).
  6. Quick news: https://fork-ad.gitlab.io/random-map-generation-benchmarks.html
  7. That one is interesting too: https://www.perseus.tufts.edu/hopper/text?doc=Perseus%3Atext%3A1999.02.0164%3Abook%3D31%3Achapter%3D39
  8. In Empire Ascendant, that unit is present as: - a swordman for the sele civ - a champion for the athen, spart and partially for mace In both case, it's showed as a "thracian mercenary" armed with a "rhomphaia". The champion ones: The sele ones: All: (basic, advanced, elite, champion) - Does it fit in the sele roaster? - Does it fit for athen? for spart? for mace? (gameplay, history, ...). It was first present in scenario maps, should it be kept for that (ideas?). Does that fit in the famous stoa?
  9. "realism" sounds like a mystic word for an rts ;-) I have tried to put an elephant near me last time and I didn't build my wall faster :D (same for an elephant bringing magical wood to build a temple)
  10. Like that, if I am not happy with the answer, I have only myself to blame!
  11. @Angen: if you are confused, just ask.
  12. Thanks for taking care. I saw there were a lot of related issues with wayland, but actually I use x11.
  13. Well I will help you. First do you use wayland or x11?
  14. I mean the first time it happened, all my aside work was wasted :/
  15. that's really annoying when you lose all the work you are doing meanwhile :/
  16. I have exactly the same issue (in 0AD alpha23b) on some computer.
  17. I had posted that in a private forum section:
  18. In Empire Ascendant there is those 3 models iirc. When it was first include as a standalone building (I mean not as a part of another building like a cc) it was as a starting unit on some maps. It's now also a civic structure where we can train some weird mercenaries for mace, spart, athen. So a civic structure with military purpose. So result: - generic stoa (hellenic_stoa.xml) placed on some maps - {civ}_royal_stoa.xml which as the Hellenic Royal Stoa ought to be unique and used by only one civ. In DE, if I am not wrong, it is a special starting structure providing bonus. Should that really be a every game structure or kept for special ones? Should all the models be kept? Should there be something call "Royal Stoa"?
  19. Some map like Granicus River or Rome vs Veii were deleted a long time ago. Were there low quality map or was there any other problem? @wowgetoffyourcellphone
  20. One could perhaps make a scenario map "Issus" where we would use the current models? (in DE for example) I remember @Mythos_Ruler was making such maps 10 years ago.
  21. The start of the paper seems clear for a novice like me, but as many papers it's so expensive if you don't have an access... So now we are teased, sum it up please! Yes I put some kind of disclaimer...
×
×
  • Create New...