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Everything posted by Tomcelmare
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I mean, when the chinese fortress is built, the screen shows quite a few lines of errors, and when the building is selected, no siege unit can be produced, there's just nothing...this kind of error has happened before with the seleucid fortress, but has been corrected since...
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By the way, there's currently a problem with the chinese fortress in the svn version, which can't produce any units in the last version...
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Zapotec woman villager and other little stuff...
Tomcelmare replied to Tomcelmare's topic in Rise of the East
Nice! Both the dress, and the model- 23 replies
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- zapotec
- decorations
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Zapotec woman villager and other little stuff...
Tomcelmare replied to Tomcelmare's topic in Rise of the East
Yep, but there's no zapotec woman in these pictures...- 23 replies
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Zapotec woman villager and other little stuff...
Tomcelmare replied to Tomcelmare's topic in Rise of the East
https://imgur.com/gallery/kMrlg So you think this one is an aristocrat (the woman in the middle)?- 23 replies
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Zapotec woman villager and other little stuff...
Tomcelmare replied to Tomcelmare's topic in Rise of the East
I understand. There's no need to make a model with this kind of dress, but it's about using an outfit with several colours, maybe two or three. And the woman should have braids. Like this, she should be distinguishable among other women villagers- 23 replies
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Wouldn't it be nice to change zapotec placeholders for females, here's an exemple: https://www.dreamstime.com/editorial-photography-zapotec-female-dancers-oaxaca-mexico-girls-dancing-wearing-traditional-colored-costume-holding-pineapples-image71003597 Also, adding little figures and decorations should deepen the immersion feeling for any player: - The famous bat deity Cocijo (god of rain): http://art.thewalters.org/detail/78411/effigy-urn-of-cocijo/ https://commons.wikimedia.org/wiki/File:Zapotec_-_Effigy_Urn_of_Cocijo_-_Walters_482788_-_Three_Quarter.jpg - The maize god Pitao Cozobi: http://art.thewalters.org/detail/80448/figural-urn-3/
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===[COMMITTED]=== Egyptian priest icon from DE
Tomcelmare replied to Tomcelmare's topic in Completed Art Tasks
That's great news! -
Is there a chance to see the shoushe with servants animations committed soon?
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===[COMMITTED]=== Persian Unit Texture Upgrade
Tomcelmare replied to wackyserious's topic in Completed Art Tasks
Thank you Wow! As always, your mod rocks! If I may suggest another change, it would be to give servants to the chinese catapult as the other siege engines now possess- 160 replies
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- achaemenids
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===[COMMITTED]=== Persian Unit Texture Upgrade
Tomcelmare replied to wackyserious's topic in Completed Art Tasks
That's amazing! Coul you please post the files, wackyserious? I'd like very much to test these guys- 160 replies
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Really? I have downloaded the lat version of your mod, but can't find those immortals...
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Yep! Are they in Delenda est?
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Hi everybody! Happy new year to you! Could someone tell me where I can find this gorgeous persian infantry? I was it on Justus github page:
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Ok, I understand now. I didn't know how tricky it was!
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Any progress regarding this model? I thought the emblem had already been changed, but it's still the same in the game...
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Hi there! Merry Christmas, everybody! Alexandermb, will you implement your new horse model to the chinese, for Terra Magna mod?
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Hi! I'm experiencing a weird bug with the seleucid fortress on the svn version: no unit can be selected, actually no unit is available to be selected...Has anyone had the same experience?
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Fantastic job! Just commit it! Please...
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Please vote for 0 A.D. as 2017 Indie of the Year!
Tomcelmare replied to Itms's topic in Announcements / News
Done yesterday -
Any progress? I can't wait to test this civ with the new cavalry animations!
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How-To download and checkout 0 A.D. SVN on Windows
Tomcelmare replied to nebkas's topic in General Discussion
I changed the address, the result is still the same. Nothing's working... -
The error type is "naval manager" ...
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That's what I've done, it still doesn't work...
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Thank you, but how can I do that? I don't think I understand quite well the procedure...