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Everything posted by Tomcelmare
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@Alexandermb I would have thought more of something like this: But if you want to stick to your idea, I think adding a fountain in the middle, maybe with a statue, would look good
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Hagia Sophia in 3d video, I guess it'll be the byzantine wonder :
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Video reconstruction: https://www.youtube.com/watch?v=uX4UJv-eIjQ
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Byzantium reconstruction: http://www.byzantium1200.com/greatpalace.html
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Great progress so far! Congratulations! Here are byzantine style churches: in Crimea (Kerch) Church of Christ Pantocrator (Nesebar, Bulgaria): Monastery of Panagia Kosmosotira (Feres, Greece):
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Possible factions: welsh, scots (or picts), and irish
Tomcelmare replied to Tomcelmare's topic in 1,000 A.D.
@GunChleoc Thank you! Five factions for Scotland seems too much, even if it makes sense...Maybe two: Gaels and picts...Now I have some readings -
I like your idea, however, these three-units-pack should not impact too much the population cap, meaning it should only count as one unit...or was it precisely what you intended to do? Also, there's now a need for bishop graphics Description: http://www.thefinertimes.com/Middle-Ages/bishops-in-the-middle-ages.html Illustrations: Saint Frederick of Utrecht, ninth century: Saint Oswald of Worcester, Archbishop of York (10th century):
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Yes, the palace is the building on the left wing. That's a good idea to separate the buildings
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Are these nations already planned? I think it could be awesome to have the whole british/irish civs in the mod... Some features: Let's start with... Welsh: Emblem: dragon of Wales : Y Ddraig Goch: Maybe there were other symbols used at the time of the game, I will have a deeper look into heraldry history Possible heroes: - Rhodri the Great (c.820-878) king of Gwynedd, contemporary to Alfred the Great, - Gruffudd ap Cynan, king of all Wales, unified the welsh resistance to the Norman rule Traditional unit: Longbowman, pride of welsh medieval armies, long distance archer also called Saethwyr: http://wiki.totalwar.com/w/Saethwyr_(M2TW-K-BC_unit) Other units: http://m2tw.warlore.org/units/Meirionnydd_Spearmen_?campaign=britannia http://m2tw.warlore.org/units/Welsh_Skirmishers?campaign=britannia
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Ok! I didn't realize that, because I didn't play enough! I thought of another possible technology: "Missi dominici" which could be available as soon as Charlemagne is in the game: it could give a bonus in the gathering of resources to show the good administration that was established under Charlemagne's rule, OR it might be another bonus: increasing speed in the recruitment of units? Have a look at the wikipage: https://en.wikipedia.org/wiki/Missus_dominicus
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You've got a point! If it can be done, why not?
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By the way, what will be the use of the carolingian watermill? I think the building is beautiful as much as it is picturesque, but it should have a purpose in the game, maybe smithy technologies? I know the frankish swords were the best of their time (as tough as the Damas steel)...
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For the wonder, I was talking about the palatine chapel only, not the whole palatial complex
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Aachen, as it was during Charlemagne's time. The palatine chapel is on the right with its octogonal shape, Maybe this building could be the carolingian wonder : The original shape is still visible nowadays: Inside :
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You could also give the christian priests to anglo-saxons, because they were already christianised at this time (e.g Alfred the great) And maybe add the fisherman to the carolingian dock? It doesn't have one for the moment...
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@Alexandermb @wackyserious Thank you very much! You guys did a incredible job to revive the caro civ in just a few days! I am more than confident in your talents to implement the byzantines, maybe within a couple of months? Congratulations!
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Well, I do like the current texture, more than the previous one. I've seen houses and buildings like those in eastern and northern France, Germany, Denmark, Czech Republic, and Romania (Transylavania mainly), I would'nt know if they really fit in the dark ages period, because I'm not a specialist of this period, but they certainly feel germanic to me, and not too high or fortified like it would be in late middle ages...Personnally I think it's going in the good direction, though changes can be made here and there, but I've got the feeling of this
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Minoan civilians (first two subjects):
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Mycenaean civilians with priest:
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Mycenaean warriors (the first three from the left): Mycenaean war chariot: