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wowgetoffyourcellphone

0 A.D. Art Team
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Everything posted by wowgetoffyourcellphone

  1. Does the team really want depth of field to always be on?
  2. I meant this as a guide for those on the forums... But by all means, be a jackass.
  3. It would be good for the team to precisely explain how to do this, then I can update this top post and we can sticky the thread. https://trac.wildfiregames.com/changeset/21726 ref: https://code.wildfiregames.com/D1142
  4. I like this one very much. Maybe have his eyes looking at us?
  5. Call it "Chaos" mode, as opposed to "Nomad" mode. Not bad?
  6. I'd just make it act like a treasure
  7. I once had the idea that you would train a "Tribute Wagon" which basically looks like a beefed up trade cart, you'd send it toward your ally and then their units could "gather" it like a treasure. This seemed a little much micro to me once I thought more critically about it. However, I don't think there's anything to prevent such a thing from being possible in a mod, even with current code.
  8. Yeah it should somewhat be organized. Yes, a Hellenistic Helmets thread with a list. Graphic here: Thracian Helmets T1: Thracian helmet. T2: Thracian with ridge. T3: Thracian with feathers. T4: Thracian with plume. T5: Thracian with crest. T6: Thracian with crest and feathers. T7: Later Thracian with wider brim, longer neck piece, and high crest. T8: Early Thracian. T9: Thracian cap. Hellenistic Pilos variants P1: Wide brim, plus cheak pieces P2: Adds feathers. Carthaginian Thracian variants Thraco-Phrygian Helmets
  9. The 'shield_arm' prop point needs rotated. Also, the 'shield' prop point could use some minor adjustments too.
  10. I like it. I feel like it should be included in a whole batch of updated Hellenistic helmets tho, so it doesn't stand out [the other updated helmets don't mesh well with the 'old' helmets]. What do you think? Perhaps a separate thread for this Thracian helmet and other Hellenistic helms.
  11. Don't we have a Scythians topic? Tomyris would definitely be a hero unit. Regarding "Amazons" I think simply having some units be dual-gendered [like Delenda Est's Citizens and Slaves] would be enough to represent female Scythian warriors. I don't think they should be some separate unit.
  12. Too late for A23. Some things like these would be more likely for A24.
  13. It's a coitus feature. Calling it now. Very innovation. Much wow.
  14. Watch the way you twist a man's wrist. The range of motion in the wrist is not as great as you depict on the sparabara here: Make sure to try these kinds of movements with your own body/hands so you can understand what each joint is capable of. The wrist is not capable of the angle you have here.
  15. Nice, now we need the chariot wheels to fall off or something, and the riders to die in an interesting way.
  16. https://trac.wildfiregames.com/changeset/21653 So, I thought the whole point of variant files was that you only had to update, change, or fix the few variant files instead of updating, changing, or fixing a hundred actor files.
  17. For me the colors are okay. Would work even better with battalions.
  18. I hope you're not over complicating things. I can't look at the mod atm.
  19. I just enabled it in DE because of the distinct lack of Han champions in the mod.
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