Jump to content

wowgetoffyourcellphone

0 A.D. Art Team
  • Posts

    10.978
  • Joined

  • Last visited

  • Days Won

    551

Everything posted by wowgetoffyourcellphone

  1. I can give the art style a pass, but some of the dumbass units make me scratch my head too much. Plus some of the dumb perks like slapping units with wet tuna fish...
  2. Exactly. It's a quality of life improvement that makes the game feel complete.
  3. That UI is nice, but it's huuuuge and omnipresent. One thing I like about the video is the target flash. 0 a.d. needs this quality of life feature. I also forgot how nice of a feature falling trees are lol. I like the cloud shadows, but in this video it's out of control. Lol
  4. Literally all ww have to do is use the elephant archer mahout actor for the rider.
  5. The stats of all units and structures in DE have very little in common with EA (the base game). A24's rebalancing had no effect on DE. Delenda Est's civs are very unique from each other and play a lot different from A24. A big change you'll notice right off the bat is the hero selection screen when you launch a game. Most civs give the player a choice of which hero to have for the entire match. These heroes have a large effect on the game with auras, bonuses, and special technologies. Some heroes even change the unit composition of the civ. For instance, as a Spartan player choosing Leonidas the player has access to hoplite units, while if the player chooses Cleomenes they gain access to phalangite units instead. DE A24 adds the Scythians as a playable civ. They can build their buildings anywhere on the map and have no territory effects or restrictions. Consequently their buildings are cheapest and weakest in the game. Their hero selection screens aren't done yet and their tech tree is in flux, but they're playable. Suebian Germans are also included in DE A24. They have Axemen and Wolf Warriors and cheap wooden structures. As with the Scythians they are still a WIP, but very playable.
  6. Luckily, Roman heroes in Delenda Est use @Alexandermb's awesome Attic helmets. The old "Imperial Attic" helmet models were very out of date.
  7. Hey looking great so far! The plants look good. Don't listen to Carltonus. Wonders should be the most eyecandied objects in the game. I don't think this one is overkill. I would use a different statue on the side, instead of reusing the Roman ones. I think the game needs a lot more statuary in general.
  8. Oh, young people. Not old people like me. *runs and cries*
  9. Oh, I see. Odd. So the 2 significant digits are currently hard-coded for sliders.
  10. I don't understand. The materials slider outputs round values right?
  11. Still a bigger sample size than 2 guys arguing on the Internet.
  12. A max number slider could be cool. I wish they would sink or something instead of just blinking out of existence though.
  13. Some template changes after A24 released makes the templates not appear, so you wouldn't be able to see your shader changes on buildings and units and such. I'll just let you know when the terrains repo is up.
  14. Okay, so DE is currently incompatible with SVN (I am currently working on bundling the mod for A24), but this won't be a problem for you if you are willing to revert your local copy to r24938 (this shouldn't affect your shader work as far as I know). If you do that, then you can clone the mod from here: https://github.com/JustusAvramenko/delenda_est
×
×
  • Create New...