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Posts
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Everything posted by gameboy
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@wraitii I tested the latest SVN22332, and that warning message still appears, as long as you choose the option of water surface refraction in the settings. When I restart the computer and start the game again, this warning will appear in the main interface of the game. WARNING: SDL_SetWindowGammaRamp failed
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@Angen My friend, I may have played a little joke with you before, but now you will not see this problem appear. I compiled the latest 0 A.D. and I'll upload it here later, so you can download it and test it, and it won't cause any more refraction problems on the water.
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@Angen My friend, I used the same Angle and distance as you, you can compare with the screenshot of the same problem I had before.
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@Stan` I didn't use anyone's MOD。 BTW: WARNING: SDL_Set Windows Gamma Ramp failed This warning has disappeared. These two mistakes still exist: ERROR: CCacheLoader failed to find archived or source file for: "shaders/effects/postproc/hdr.xml" ERROR: Failed to load effect'postproc/hdr' They still appear in SVN.
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@Itms @Stan` I have completely updated all the files in your way, but the warning message still appears: WARNING: SDL_Set Windows Gamma Ramp failed ERROR: CCacheLoader failed to find archived or source file for: "shaders/effects/postproc/hdr.xml" ERROR: Failed to load effect'postproc/hdr' 报错
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I haven't changed any local files. I can't compile pyrogenesis now.
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@wraitii I used the latest SVN22316, and I compiled it with VS2013. This warning still appears: WARNING: SDL_Set Windows Gamma Ramp failed The operating system I use is win10 64 bit, 8G RAM @Angen
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@Angen Which map are you using?
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Today, I tested the latest 22314. When I started the game, a warning message appeared: WARNING: SDL_SetWindowGammaRamp failed @Angen @wraitii
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@wraitii My old friend, please fix this problem, thank you!
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My friend, I'm waiting for you to fix it, thank you.
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Today, I tested the latest version of SVN22302. When I started the game, there was a problem message on the main interface of the game: ‘WARNING: SDL_Set Windows Gamma Ramp failed.’ BTW: When I rotated the camera, I found the red box, which had never appeared before. The map I used was the Mediterranean coast.
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AI, Pathfinding and Performance
gameboy replied to Crynux's topic in Game Development & Technical Discussion
@Stan`The man with glasses is explaining 0 A.D. -
AI, Pathfinding and Performance
gameboy replied to Crynux's topic in Game Development & Technical Discussion
@asterix My God, who's this guy? -
Call for testers - D1871
gameboy replied to wraitii's topic in Game Development & Technical Discussion
@wraitii My friend @nani has tested your new patch and found the problem. He has replied and uploaded the file. https://code.wildfiregames.com/D1871 -
@Angen What other issues need to be addressed with respect to this patch?
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There was a patch that solved this problem before, but the patch was abandoned and the wall had to be removed, which cost too much.
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