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gameboy

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Everything posted by gameboy

  1. @wraitii Today, I tested the latest SVN22449 and found that the error still existed and the game crashed. commands.txt
  2. Undeniably, this error does exist. We tested it. " The specified module could not be found! "
  3. @wraitii, @wraitii Please help me and fix it, thank you!
  4. OK, I uploaded them, hoping to help you, my friends. @wowgetoffyourcellphone Thank you for your patience in helping and testing. @wraitii This mistake does exist. As long as you build a barracks and two mercenary barracks to rotate and train soldiers of different kinds, you will find that mistake occurs and the game collapses. The faction I chose in the game was Carthage. Of course, you can choose other factions, and the same mistakes will occur. commands.txt crashlog.dmp crashlog.txt
  5. @wowgetoffyourcellphone Without using any mod, I just upload the crashlog.txt and crashlog.dmp files.
  6. @wraitii, @wowgetoffyourcellphone Please use this file to train the army in the city center (CC). This error will appear. Please test it. savegame-0008.0adsave
  7. If you test it my way, you will find this problem, and I will upload the archive file of the game.
  8. @wraitii Please, my friend! I need your help!
  9. @wraitii When I chose to switch from a mercenary training camp to a CC-trained soldier stationed in a tower, this mistake suddenly occurred.
  10. @wraitii When you have three barracks, you rotate them for continuous training, and in the process of rotation, this mistake occurs. My friend, you can test. When you choose Carthage, then you create your own barracks and mercenary barracks, and then these three barracks keep training different soldiers, when these barracks have trained different types of soldiers, and then you choose one of the mercenary barracks to train soldiers, the error occurs.
  11. @Freagarach About this patch, after you tested the patch, did you find this error?
  12. @wowgetoffyourcellphone Have you encountered this problem again?
  13. @wraitii I tested the patches you gave, and this problem recurred when I trained soldiers continuously. The game took place more than ten minutes later. @wowgetoffyourcellphone The cause of the problem was found: when three barracks were built and trained in turn, the problem arose. commands.txt 2commands.txt
  14. @wraitii I haven't tested this patch for the time being. I upload files that I haven't uploaded before. Maybe it can help you reproduce the problem. commands.txt
  15. I will test it, but until then, I will still upload the file, thank you, my friend!
  16. I'll upload another file later, and this problem does exist.
  17. @wraitii My friend! Please take time to solve this problem. Thank you. Today, I tested the latest SVN22434. The game crashed. I played a single player game. When I upgraded my skills in the blacksmith shop, the game collapsed. Much to our regret we must report the program has encountered an error. Please let us know at http://trac.wildfiregames.com/ and attach the crashlog.txt and crashlog.dmp files. You may find paths to these files at https://trac.wildfiregames.com/GameDataPaths Details: unhandled exception (Access violation writing 0x00000051) Location: unknown: 0 (?) Call stack: 23231C60 Erno = 0 (No error reported here) OS error = 126 (the specified module could not be found. ) commands.txt
  18. Yes, When you test it, you will find this problem again.
  19. Today, I tested SVN22432 and found an error: The map I tested was the Thessaly Plain (4). @wraitii ERROR: Error in timer on entity 8519, IID96, function TimerHandler: TypeError: herdPos is undefined UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.GATHER.GATHERING.Timer@simulation/components/UnitAI.js:2293:1 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:265:12 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3769:2 Timer.prototype.OnUpdate@simulation/components/Timer.js:120:4 ERROR: Error in timer on entity 8514, IID96, function TimerHandler: TypeError: herdPos is undefined UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.GATHER.GATHERING.Timer@simulation/components/UnitAI.js:2293:1 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:265:12 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3769:2 Timer.prototype.OnUpdate@simulation/components/Timer.js:120:4 ERROR: Error in timer on entity 8536, IID96, function TimerHandler: TypeError: herdPos is undefined UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.GATHER.GATHERING.Timer@simulation/components/UnitAI.js:2293:1 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:265:12 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3769:2 Timer.prototype.OnUpdate@simulation/components/Timer.js:120:4 ERROR: Error in timer on entity 8512, IID96, function TimerHandler: TypeError: herdPos is undefined UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.GATHER.GATHERING.Timer@simulation/components/UnitAI.js:2293:1 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:265:12 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3769:2 Timer.prototype.OnUpdate@simulation/components/Timer.js:120:4 ERROR: Error in timer on entity 8518, IID96, function TimerHandler: TypeError: herdPos is undefined UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.GATHER.GATHERING.Timer@simulation/components/UnitAI.js:2293:1 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:265:12 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3769:2 Timer.prototype.OnUpdate@simulation/components/Timer.js:120:4 commands.txt
  20. @wraitii I tested the latest SVN22426 and found two problems. The first one was that when the cavalry attacked the wildlife, when the cavalry hunted more than two people, they would not go to get food, just a rider to get food. The second problem is that cavalry chase prey, they only attack once, then just chase, when the prey stops, they catch up and do not continue to attack, but stand behind the prey.
  21. @wraitii But the whale still can't swim. Can you get it to swim? I'm looking forward to your restoration as soon as possible
  22. I tested the latest SVN22420 and found a problem: when I tested the maritime map, the whale was not swimming, it was stationary on the sea.
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