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Lion.Kanzen

Balancing Advisors
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Everything posted by Lion.Kanzen

  1. Update trac post : "planned features" the units over walls, it's done.
  2. is planned but for good reason nobody worked in this one.http://trac.wildfiregames.com/wiki/GameplayFeatureStatus
  3. calm down, here are volunteer so dont try to insult anybody.
  4. ok here the problem check the spoiler above
  5. You try CTRL and click? Is planned and we are close to have this one. is planned too, but beyond beta releases. Has been suggested but no all agree with the first and the second was more accepted .
  6. como dijo Auron. no hay conversiónn en el juego son "gaia units" estan alli para causar lio si te les acercas. concentrate mejor en eliminar a las otras tribus.
  7. en español te entenderia mejor.
  8. which map? if you start to play forest map is obviously you have lag, and naval maps for now have lag. is needed know the map, how many units in map, map size, opponent.
  9. ok entendido.The needed files are be avaible soon guys, Trinketos will have a new PC and then he will upload the files specially art files.
  10. no, is auron suggestion for desktop icon.
  11. Modding... I hope bring 0A.D to people over all world

  12. add new files to repo or share a dropbox link and we will add the changes
  13. Hmmm it's hard to reproduce I need something more simply to desing. How I can find these symbols?
  14. like the mule unit in starcraft 2. Is a unit with a boost to gather resources.
  15. El juego está en proceso de optimización , pero es lento. El problema es el path finder muchas unidades crean lag y en grupo crane más lag por cantidad de cálculos que debe hacer el juego para ordenar las unidades al moverse.. Este es el tema más delicado y difícil de resolver es tan importante y difícil que cuando este resuelto el juego pasa de Alfa a etapa beta de desarrollo. Ara Alfa 17 ya la tendrán no hay muchos animadores actualmente en el equipo, aquí todo es voluntario. El único que tal vez no se arregle es el movimiento de agrupar unidades al moverse, yo mismo ya lo he dicho pero no hay cambio al respecto.
  16. Podrás explicar no entendí nada.
  17. I found the problem...is cavalry advenced rank my game is freeze and then I need to kill the process to close the game
  18. -In AOE are a trainable militia to protect the city/colony. I love meat shield warriors are useful to make a deception against other players. -With mercenary are two types weak cheap ( more meat shield) and elite exotic units to balance or balance the game. -With slaves I'm considering the possibly of create market where have a percentage of slaves for each kill you got the 2.5% and for buy each slave you need 10% the max is 100. So you can train 10 and don't have more room for that.
  19. Try to download the client ( Tortoise git hub) in a other pc and upload your Mod this way is more easy to us start to modding.
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