Jump to content

Lion.Kanzen

Balancing Advisors
  • Posts

    25.684
  • Joined

  • Days Won

    299

Everything posted by Lion.Kanzen

  1. Lion.Kanzen

    Render Dump

    Beautiful, some render can be used as icon technology, I mean the props. I'm designing tech portraits.
  2. Yo soy voluntario en todos los proyectos. a cargo de Delenda est @wowgetoffyourcellphone Ese proyecto incluye a Tebas y Roma imperial hasta el momento.
  3. @Wasaberto toma mucho tiempo hacer algunas, pero se añadirán a la segunda etapa Partia, Roma imperial etc. pero los mods como Delenda Est planifica hacer más.
  4. @Wasaberto todo es voluntario,mía desde traducir , hacer arte 2D , 3D, programar, hacer voces. icludo grabar gsmeplay para YouTube.
  5. @wowgetoffyourcellphone an be possibly fattening effect in domestic animals, the source of food is increasing, when animals is near a civil building. or ask to team help to have this feature.
  6. Con be nice, work in some layout, based in similar needs.
  7. I will introduce a terminology from Silent hill 2 CHARACTER COMMENTARY the reason to be or creator commentary the origin of something in the game i call in french raison d'etre this way I can comment or use Aoe creator's notes the reason to have a name or nature of a technology.
  8. a thing... the mostly of economic technologies for example to add wood rate speed, if is wood to page it you need Food and Metal if is Food you need wood and/or Metal if is Metal you need food or/and wood that is how AoE series works. the other point is using bonus or Civilization bonus. mostly of Bonus in AoE is like a technology that are unlocked or reseached by defalut
  9. I highly recommend this to implement tech and bonuses. https://www.reddit.com/r/aoe2/comments/15o5ek/your_mother_is_gameplay_vs_history_all_of_the_old/
  10. Bracer Cost: 300 Food, 200 Metal Improves Archers, Cavalry Archers, Fortress, Civic Centers, Towers, Ouposts,Ships+1 attack, +1 range Phase: 1 Research Time: 40s Civilization(s): All Source: AOK based Illustration: Bracer Needs: Leathecraft
  11. I will sorting by phase and basic/simple first. all colony and settlement needs this. Village WatchPhase: 1Improves Buildings +25% Line-of-Sight LOSResearch Costs: 100 FoodResearch Time: 20sCivilization(s): AllIllustration: a torch or militia walkingSource: AOEO, AOK http://ageofempires.wikia.com/wiki/Town_Watch_(Age_of_Empires_II) this is classic optional technology , it's not essential but is nice to have. Can be nice reduce the actual LOS of all buildings and start with very limited LOS even units, so the world map look like a hostile ambient... Herding Dogs Increases Villager & Cavalry gathering rate from Animals. +50% Speed Herding or +30% hunting gather rate Phase: 1 Research Costs: 150 Wood, 50 Gold/metal Civilization(s): All Needs Hunting Dogs Illustration: dogs Source: Aoe II AOM, AOE III in my original tree I Forgot this is my favorite from aom. very interesting. Husbandry. +30% herd animal fattening rate (if you have near of corral the source of food can be 3x /4x from original by domestic animals) +20% herd animal gather rate Illustration: sheep Aom http://ageofempires.wikia.com/wiki/Husbandry_(Age_of_Mythology) Signal Fire Phase: 1 double arrows for outpost +1 range +2 LOS Towers, Outposts, Turrets Cost wood 100 Research Time: 10 sec Civilization(s):All Source:AOM http://ageofempires.wikia.com/wiki/Signal_Fires
  12. At last, my point are based in the RTS is a session where you fights are improved by technologies, the war always push the men to evolve. I make the generic based in several games ( RTS )
  13. Need be look like football field the color white, like they were painted IMO.
  14. Yes, its possibly. You need assigning to Ai to empty slots.
  15. In single player, yes it's possibly.
  16. The Advanced diplomacy http://trac.wildfiregames.com/ticket/3623 so there are many other, but not right now.
  17. No only the AI , the heroes are unbalanced between.
×
×
  • Create New...