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Lion.Kanzen

Balancing Advisors
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Everything posted by Lion.Kanzen

  1. The thing is replace gods power name with other name less... Divine. Are only 4 slots into top of GUI that can be serve a good propose Simulating efforts from the capital of great empires or by the court of a king himself. There's not any supernatural.
  2. Ok we can define what type. -Reinforcements ( is planned in the trac) - unique building ( you can build a structure that you can only find in editor, like Persians have sp2) - Diplomacy effect ( you can force all player to a diplomacy stance for a while) - Reform you can reform your army ( like the ragnarok in AOM ) -Political effect/strategy ( this would be like to bribe, make a sedition effect , to migration, to call settler reinforcement, call to resources) last set very similar to AOE 3 - access to special units( spy, saboteur and Assasin). -
  3. Nice, is very like to a map that I will propose, but you do it before I request
  4. Some time ago I'm thinking to considerate this, like call to reinforcement and mix god's power with deck card from AOE 3. Work like god's power, with limit, 4 slots each for one per phase, but the power are political decisions or help from homeland.
  5. Is not exactly personal question, is made by me but reported by a youtuber. He is saying: Syllepsis wasn't released yet for Fedora ( official) repositories What we must to do?( he recorded with great quality several videos but with A18 Rhododactylos.)
  6. Our maps may be will be the huge maps in a RTS of this kind, the lag is for other matter not graphic ( at all) if you pause the game see the same graphic the performance increases, so you can see isn't graphic problem. Try to play in huge maps but huge maps bring some lag. A19 Syllepsis have best performance than older versions. About your feedback with strategy we are discuss how create our own path, and be more different than AOE series.
  7. You need source and , You need detail each units The composition of Seleucid army is highly debated, say all were Greek isn't enoght, you need prove with sources. I agree with archers for example, they were Cretans mercenaries and serve all Succesors factions. They use Celtic ( galatians) units, you can't refuse this. And there are more examples...
  8. The biggest issue is about some archer troops, the Seleucids uses in the time of first successors Greek troops, but when they broke the links with homeland they must used Iranian and Anatolian troops, even not Syrians. And have mercenary troops like Scythians. The best reference two know about this army is read careful the Parade of Daphne. But I research I lot about them, can be nice you, give a read later, the Seleucid isn't even close or near to be finish, mostly of troops are place holders.
  9. I agree the raams are too OP. The day-night cycle I'm not sure but is not that easy to implement.( for now)
  10. Commands, screenshots , you don't touch anything, or change to window mode or full screen mode?
  11. The strategies changes between releases, we are introducing and discussing features and how re balance the game.
  12. For now we need enabled to reproduce issues. For fog of war You can open Dev mode( alt +g), then enable change perspective. And you can view as one of involved players.
  13. But is with a mod.... this don't happen with normal game....ok then, I will upload give some chance. edit1: done commands.zip
  14. ok thank you I dint know. mostly of time I open Accidentally.
  15. with Persians aren't show correctly, i don't know if is because is in spanish.
  16. the game is most hard in tiny maps, capture works hard boomer vs turtle (specially against Iberians).
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