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Everything posted by Lion.Kanzen
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Sounds interesting but could be better. Some things could be like in mythology in the sense that instead of divine powers they are political, social or religious. The powers could grant boost advantages to the troops. I remember in Imperator of Rome how terrible it was to loot temples. It almost led to revenge on your opponents it would be like a modern war crime. Looting mode could have bonuses, there could be another one called civic revenge and another religious revenge. Like that of the Gallic invasion of Rome the "Vae victis". There could be another one that revolts the people of the enemy for a while. Like that of the slave rebellions. There could be other empire Earth 2 also had a way that you earned crowns and the crowns gave you bonuses. All this would depend on the score. https://empireearth.fandom.com/wiki/Crown_(Empire_Earth_II) We could do it without crowns with the Score. It would be a mix between the AoE III card deck, the mythology powers (mostly the GUI) and the EE2 crowns.
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He is thinking that the cards can be used for the reinforcements feature.
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Some mechanics are not very immersive. Empire Earth 2 had something according to the faction group. https://ee.heavengames.com/ee2h/gameinfo/regions/
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These ideas are quite practical.
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Software General Topic.
Lion.Kanzen replied to Lion.Kanzen's topic in Introductions & Off-Topic Discussion
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What is MICRO? How can you learn to do it?
Lion.Kanzen replied to Gyokko上弦's topic in General Discussion
It's true it looks like gpt chat when you ask something generally, this is going to sound weird but it sounds like it doesn't have a soul and feelings. The way of writing is empty. It lacks bias or emotions towards what it is supposed to excite. -
with my friend Gismox "more fields" I need to know if you have friends who are not very good. play a 2v1 Gismo is very slow and is still learning.
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Mythos_Ruler's Playlist
Lion.Kanzen replied to Mythos_Ruler's topic in Introductions & Off-Topic Discussion
Spaniard classic. -
Mythos_Ruler's Playlist
Lion.Kanzen replied to Mythos_Ruler's topic in Introductions & Off-Topic Discussion
A Latin American classic of rock in Spanish. -
@Lopess https://delval.edu/blog/hun-hunahpu-mayan-maize-god#:~:text=This The gods who lived in the sky and sea wanted someone to praise them. They tried several animals, but unfortunately, none of them worked, and they settled on trying to figure out how to make the best human. Our story takes a turn when we meet the two brothers named One and Seven Hunahpu. The brothers were very talented at playing a ball game. Unfortunately, the court where they played their ball game was right above where the gods of Xibalba (underworld) lived. The gods didn’t like how much noise the boys made and invited them to play the ball game down in Xibalba. When the boys got there, it was a trick, and they died. Luckily, One Hunahpu had twins named Hunahpu and Xbalanque. The two boys were also very gifted at the ballgame. They played on the same court, and the gods of Xibalba were annoyed to hear all the noise again. They asked for them to come to play at their court. But this time, the boys were far too bright and outwitted the gods. They had several different creatures help them.
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The problem with the mythological mod is that it needs monster models. I am not familiar with Aztec mythology either. But if I remember the pre-Hispanic myths there was even a sticker album with mythology and culture from the Navarrete publishing house. The important myths is the creation for example. The serpent dragon among others.
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This option has become popular. @Freagarach
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The point of have this sub forum open.
Lion.Kanzen replied to Lion.Kanzen's topic in Ancient Empires
@Stan` -
That would be ideal for units not buildings, but it is a good example of a suicidal unit.
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It looks good, I always thought that the palisades will use the old system of putting up walls.
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Migration of Hunt on 0ad maps- what do you think?
Lion.Kanzen replied to BreakfastBurrito_007's topic in Gameplay Discussion
This is how it works in Empire Earth. If you finish with all of them you will have no more hunting source (at least in that area). Even your enemy takes the time to kill these animals to leave you without a hunt. -
Animation references and concepts .
Lion.Kanzen replied to Lion.Kanzen's topic in Tutorials, references and art help
Farming mechanic. The field is divided into 4 segments and the villager must collect all of them before leaving them to the TC. -
We do not yet know how to implement it. https://www.britannica.com/technology/sapper-military-engineering