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Posts
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Joined
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Everything posted by Lion.Kanzen
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Equipment. they use lamellar helmets? We are aiming to helmets and other basic parts. the helmet is similar to Avars. From TW Forum. thanks to user in TW forums. @Flavius Aetius for some reason he share kushans reference. Concesti Helmet. Roman cavalry helmet. A sword from c.a. 500 AD in the Caucasus, probably Sabir Hun helmets 5th-6th century AD. Hunic blade. Kispek Helmet http://www.twcenter.net/forums/showthread.php?681857-INVASIO-BARBARORVM-III/page18
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other differences, Huns use Germanic and Iranian equipment. there many sites about Huns specially by Hungary. https://dailynewshungary.com/ancient-hun-capital-to-be-designated-a-unesco-world-heritage-site/ http://www.hungarianambiance.com/2013/09/vali-huns-presentations.htmlhttp://www.hungarianambiance.com/2013/09/vali-huns-presentations.html
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Mongols, Juan-Juan and Huns have same roots. but you can see others differences mongols are more like this. more medieval armors. The Huns were noted for their fast and mobile horsemanship and their expertise with specially constructed bows. They were rumored to be able to sleep while on horseback. The Mongols were also noted for their exceptional horsemanship and archery skills as well. However, the Mongols also had the additional military technology and skills they acquired from everyone they conquered.
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I'm not sure the source of this but isn't bad concept but isn't too much ancient . dont forget White Huns (Hephthalites) Can be nice work to improved Nomad faces. im not sure with hair cut, may be fantasy propose but the faces are interesting. others pages considered Altai haircuts. https://yandex.com/images/search?url=https%3A%2F%2Fi.pinimg.com%2F564x%2F84%2F86%2F68%2F848668f55299ffa8b968f975271a27df.jpg&rpt=imageview i have some ideas to improve this new faction. things to explore. 1- costumes New gameplay mechanics. Defense-attacking, society, slavery... they dominate their enemies becoming many peoples to slavery.
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the symbol is an eagle (what surprise, lol.) influenced by Goth art. http://www.ernak-horde.com/Hun_art.html Horses are good choice.
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Parthians Sarmathians can be considered planned by vanilla game. like the Huns. the only new with their units are their allies.
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is volunteer you can choice... by now we are trying to create heroes portraits, like Boudica,,like Kushite Heroes.
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He started to work, he is fine but away from his computer. so he can "update" anything (working with 0 A.D project)
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Persian Translation completed (Translation / Review )
Lion.Kanzen replied to dmzerocold's topic in Announcements / News
Syrian women and natives from Seleucid non greek. probably other factions units. like Judean slingers. https://en.wikipedia.org/wiki/Arameans#Language -
tournament 0 A.D. Champions Cup
Lion.Kanzen replied to PrincessChristmas's topic in General Discussion
@Imarok @elexis -
tournament 0 A.D. Champions Cup
Lion.Kanzen replied to PrincessChristmas's topic in General Discussion
Brazilian Portuguese. -
Persian Translation completed (Translation / Review )
Lion.Kanzen replied to dmzerocold's topic in Announcements / News
yes that will be great feature, by the way is possible add Aramean? -
the situation in Venezuela is really worse than before, so we can't count with Alexander by now.unless he get internet again. he is even near of his main computer. I can try with Whatsapp.
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I'm help to 0.a.d transrate and question
Lion.Kanzen replied to destro's topic in Introductions & Off-Topic Discussion
you need the mod in order to emulate the Asian typefaces(fonts) -
tournament 0 A.D. Champions Cup
Lion.Kanzen replied to PrincessChristmas's topic in General Discussion
Move txt files to replay folder. @psypherium are uploading to YouTube.(I'm not sure) -
In-game voice structure (list)
Lion.Kanzen replied to dmzerocold's topic in Game Development & Technical Discussion
If you can recorded mostly of them I think we can test at last in Justus mod (Delenda Est) -
In-game voice structure (list)
Lion.Kanzen replied to dmzerocold's topic in Game Development & Technical Discussion
OK @elexis @LordGood -
In-game voice structure (list)
Lion.Kanzen replied to dmzerocold's topic in Game Development & Technical Discussion
Q2 : is weird because all merchants use same parent template. @stanislas69 I'm sure you can solve this. if is parent related. -
seems familiar issue, but I don't remember the trac ticket.
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pathfinder issue , very common after the rewrite (A16-17)
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In-game voice structure (list)
Lion.Kanzen replied to dmzerocold's topic in Game Development & Technical Discussion
You have many topics in a single topic, I mean by the title. Q1: must be, related to Art department @stanislas69 Q2 : "bug" -
how they look like, Roman fashion or Hellenistic?
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no sabía que hablabas español.
