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Lion.Kanzen

Balancing Advisors
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Everything posted by Lion.Kanzen

  1. Gaming UX expert. You mean.
  2. Borg writes a some useful guide for begginers.
  3. Supongo que lo puedo compartir con mi comunidad ya que hablas español.
  4. It's impressive the changes you're ruining these games with. Especially these versions (steam and Windows store). Is Windows 10 may update 1903 exclusive. Not full Xbox services in steam Game bar forced to be installed. This requeriments forces many bugs apparently . You can read how full of them is the forum. Any suggestions about other matters.
  5. Good luck, lol. That is one of my current complain of actual code.
  6. If you want make sketchs about the ideas for props. Geneva can check if are accurate.
  7. Estoy seguro que estos conceptos terminarán en el juego principal. Por eso el esmero y Justus es un lider exigente y uno muy bueno.
  8. CC must be a square so as justus said you need add things to make this possibly. Good job anyway.
  9. For example, this, your own numeral covers the wheat icon, why put the wheat if you're going to cover it?
  10. In simple words, the numerals: you are going to have to try several times because the original icons were not designed to have them, many will not fit well, others if and others perhaps.
  11. Several things. This is from my own experience, plus my university studies. Many elements at such a small size can overload an image making it difficult for the mind to separate it in part. Can be confusing for some users. You have to look for simplicity above all. For that reason the composition and where you place the elements is important, you must try to place them in different positions to take advantage of the space in a cohorent way. They dissented in such a way that they left a black onsobra space in the icons in the background. Another thing that I know by reading and studying this interface, which I published in this forum. It's that this interface is bigger, consumes more space on screen, so their icons are also bigger to ours and have another space.
  12. Starting with the poor composition and limited to a much lower resolution. I'm not surprised. It's not your fault. I imagine you want to imitate the effect of AoE 3 remember that this interface is different in proportions.
  13. The team needs to consider that. The maximum I could modify was the textures of the interface. I intended to change the color scheme, but there were so many files almost repeated about that aspect.
  14. You're very passionate about these cultures. As much as I do with my Romans.
  15. Bad... But interesting, he must reduce the redish zones. In the texture.
  16. Yes indeed but we talk regulary in private, somethings I mentioned will be remade.
  17. Upper part. Looks so noise from far. Like a Chess pattern.
  18. Vas a necesitar fundir mejor los ladrillos y que se vea como una sola estructura.
  19. That is more free, but @wowgetoffyourcellphone is the boss here.
  20. We have default sizes for store house and market. https://trac.wildfiregames.com/wiki/ArtScaleAndProportions Footprint size Building Name(s) 2x2 Outpost, Defense Tower, Sentry Tower 3x2 Wall Short 3x3 House, Wall Tower 5x5 Farmstead, Storehouse, Corral, Blacksmith 6x2 Wall Medium 6x6 Barracks, Temple, Dock, Stables 7x7 Fortress, Shooting Range 8x8 Civic Center, Field, Market, Elephant Stables 9x2 Wall Long, Wall Gate
  21. Engine... Somebody said this before from team. @fatherbushido you remember who was?
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