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Lion.Kanzen

Balancing Advisors
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Everything posted by Lion.Kanzen

  1. I think moderation is the only thing that can make you change it.
  2. Lamassu and Iberian Sphinx. It is impressive how the Near East influences places as far away as Spain.
  3. I was making sketches. About she wolf Luperca.
  4. https://code.wildfiregames.com/D1958?vs=on&id=16857 I found it sometimes my memory does not describe things exactly, but very different the idea was not. Sub units is called the feature. @Obelix
  5. There is nothing related to the chariots? I don't know if it had to do with elephants or rotating shots as they walked away. But precisely because of the animation it could not be done until a solution was found.
  6. It would be great if that were possible. For some reason I was imagining that I gained power(influence) to more people housed(garrisoned ) in the theater.
  7. With all the game mechanics over the years, it has always been difficult to balance them.
  8. If it was in alpha 24, so I missed it because I wasn't here, during the launch. I missed that release. Many changes that occurred in A24 were done in a hurry in the last three or four months before the release.
  9. Can units be garrison on theater? The game changes so much that I don't know it 100%.
  10. We are not Age of Empires I and II Our unit /building tree is asymmetrical. All factions work differently. In AoE what changes is that units have access to some units and not others. We, on the other hand, have access to hoplites, pikemen, cataphracts, chariots and elephants. In the AoE except for the elephants and camels everyone dominated those classes. 0 A D was intended more to be like AoM AND AoE III. With different factions we have rather equalized them a lot. It seems too much to me to equate an Indian spearman with a Roman one with the matter of armor.
  11. In AoE2 the deterioration is much darker, almost a burnt color(black,) like the photograph shown above.
  12. It's only slightly dirtier between both versions.
  13. This is Kart heavy damaged by Lordgood. Quite interesting but I expected more deterioration.
  14. Is important because it is not an architectural style that is easy to find or explain at first glance. Maybe it would be more appropriate with a more representative building But for example One thing that is evident in some models of the houses is that they have an internal garden/courtyard.
  15. Maybe there is no evolution between those two but in the long run comparing it with the Macedonians and Successors, There is change, although perhaps in the Successors it is due to contact with the Roman troops.
  16. The Seleucid houses have to write that the architectural style is an oriental mix of the Middle East with Hellenistic style. https://wildfiregames.com/forum/topic/19497-poll-seleucid-architecture-direction/#comment-301849
  17. Buildings damaged by fire look like this: It must be taken into account that Roman buildings are made of brick, stone and adobe.
  18. I'll check them later. I'm going to do the research work for a while.
  19. By the way I'm going to need help with that from the game historians. @Genava55 @Thorfinn the Shallow Minded @wowgetoffyourcellphone I need help with peltasts.
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