-
Posts
25.192 -
Joined
-
Days Won
290
Everything posted by Lion.Kanzen
-
I think moderation is the only thing that can make you change it.
-
[eye candy] Divine statues and myths.
Lion.Kanzen replied to Lion.Kanzen's topic in Tutorials, references and art help
Lamassu and Iberian Sphinx. It is impressive how the Near East influences places as far away as Spain. -
-
Age of Empires 2 Definitive Edition
Lion.Kanzen replied to Lion.Kanzen's topic in Introductions & Off-Topic Discussion
-
Age of Empires III DE.
Lion.Kanzen replied to Lion.Kanzen's topic in Introductions & Off-Topic Discussion
No soy muy bueno con este juego. -
[Units] Roles and New paradigm+A28
Lion.Kanzen replied to Lion.Kanzen's topic in Gameplay Discussion
https://code.wildfiregames.com/D1958?vs=on&id=16857 I found it sometimes my memory does not describe things exactly, but very different the idea was not. Sub units is called the feature. @Obelix -
[Units] Roles and New paradigm+A28
Lion.Kanzen replied to Lion.Kanzen's topic in Gameplay Discussion
There is nothing related to the chariots? I don't know if it had to do with elephants or rotating shots as they walked away. But precisely because of the animation it could not be done until a solution was found. -
Introducing the Official community mod for Alpha 26
Lion.Kanzen replied to wraitii's topic in Gameplay Discussion
With all the game mechanics over the years, it has always been difficult to balance them. -
Introducing the Official community mod for Alpha 26
Lion.Kanzen replied to wraitii's topic in Gameplay Discussion
We are not Age of Empires I and II Our unit /building tree is asymmetrical. All factions work differently. In AoE what changes is that units have access to some units and not others. We, on the other hand, have access to hoplites, pikemen, cataphracts, chariots and elephants. In the AoE except for the elephants and camels everyone dominated those classes. 0 A D was intended more to be like AoM AND AoE III. With different factions we have rather equalized them a lot. It seems too much to me to equate an Indian spearman with a Roman one with the matter of armor. -
===[Task]=== Building Damage Textures - Romans
Lion.Kanzen replied to Lion.Kanzen's topic in Official tasks
In AoE2 the deterioration is much darker, almost a burnt color(black,) like the photograph shown above. -
===[Task]=== Building Damage Textures - Romans
Lion.Kanzen replied to Lion.Kanzen's topic in Official tasks
It's only slightly dirtier between both versions. -
===[Task]=== Building Damage Textures - Romans
Lion.Kanzen replied to Lion.Kanzen's topic in Official tasks
This is Kart heavy damaged by Lordgood. Quite interesting but I expected more deterioration. -
[Units] Roles and New paradigm+A28
Lion.Kanzen replied to Lion.Kanzen's topic in Gameplay Discussion
I don't expect you to read them. -
Is important because it is not an architectural style that is easy to find or explain at first glance. Maybe it would be more appropriate with a more representative building But for example One thing that is evident in some models of the houses is that they have an internal garden/courtyard.
-
[Units] Roles and New paradigm+A28
Lion.Kanzen replied to Lion.Kanzen's topic in Gameplay Discussion
Maybe there is no evolution between those two but in the long run comparing it with the Macedonians and Successors, There is change, although perhaps in the Successors it is due to contact with the Roman troops. -
The Seleucid houses have to write that the architectural style is an oriental mix of the Middle East with Hellenistic style. https://wildfiregames.com/forum/topic/19497-poll-seleucid-architecture-direction/#comment-301849
-
===[Task]=== Building Damage Textures - Romans
Lion.Kanzen replied to Lion.Kanzen's topic in Official tasks
Buildings damaged by fire look like this: It must be taken into account that Roman buildings are made of brick, stone and adobe. -
I'll check them later. I'm going to do the research work for a while.
-
[Units] Roles and New paradigm+A28
Lion.Kanzen replied to Lion.Kanzen's topic in Gameplay Discussion
By the way I'm going to need help with that from the game historians. @Genava55 @Thorfinn the Shallow Minded @wowgetoffyourcellphone I need help with peltasts.