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Posts
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Everything posted by Lion.Kanzen
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even so, it should be sought to resemble the other models. I like the reference of the Carthaginian ports, above I find it very interesting to adapt it to neutral buildings.( Mercenary/Pirate port)
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A25 Feedbacks from testing
Lion.Kanzen replied to Yekaterina's topic in Game Development & Technical Discussion
exactly that happens to me. -
You mean A26. we are ready to release A25.
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Deberías probar algo más convencional. No me imagino ese puerto en un terreno de nieve.
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we need volunteers ... There are many absent members
Lion.Kanzen replied to Lion.Kanzen's topic in Gameplay Discussion
I need you two players are aware . It would be great to make a form to fill out And pass it to the multiplayer users and then on social networks. -
Modern vs Older RTS Discuss
Lion.Kanzen replied to Lion.Kanzen's topic in Introductions & Off-Topic Discussion
A discussion on creating better tutorials for complex games. -
we need volunteers ... There are many absent members
Lion.Kanzen replied to Lion.Kanzen's topic in Gameplay Discussion
I need you guys to participate in this. It is a new filter, to focus on Multiplayer maps. -
Roman buildings --village phase reference---
Lion.Kanzen replied to Lion.Kanzen's topic in Tutorials, references and art help
We can try to make sketches -
A25 Feedbacks from testing
Lion.Kanzen replied to Yekaterina's topic in Game Development & Technical Discussion
It seems to me that it is less obvious. what I do notice is that they stop a lot when they are in default formations. -
Performance... I guess.
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Total War saga news & videos
Lion.Kanzen replied to Lion.Kanzen's topic in Introductions & Off-Topic Discussion
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Total War saga news & videos
Lion.Kanzen replied to Lion.Kanzen's topic in Introductions & Off-Topic Discussion
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A25 Feedbacks from testing
Lion.Kanzen replied to Yekaterina's topic in Game Development & Technical Discussion
I think I've seen this a couple of times. They stop training when they run out of resources. And you have to reassign the queue. -
Roman buildings --village phase reference---
Lion.Kanzen replied to Lion.Kanzen's topic in Tutorials, references and art help
ccromanodae.blend I'm going to leave a version here. it is quite advanced. -
Roman buildings --village phase reference---
Lion.Kanzen replied to Lion.Kanzen's topic in Tutorials, references and art help
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Roman buildings --village phase reference---
Lion.Kanzen replied to Lion.Kanzen's topic in Tutorials, references and art help
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A25 Feedbacks from testing
Lion.Kanzen replied to Yekaterina's topic in Game Development & Technical Discussion
Screenshots? -
there is no alarm for when some player start to build a wonder.
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I'm looking to save work, I want to see if we have some low poly files in the .blend extension, like: -barrel -pottery -village props (tools, Or some hay) -some cart. I don't want to use prop prop points, yet.
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Sorry this was fan made.
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Mesoamerican Fauna and Flora
Lion.Kanzen replied to wowgetoffyourcellphone's topic in Rise of the East
Pinus devoniana is a species of conifer in the family Pinaceae. It is found in more than 15 states of Mexico - from S. Sinaloa to Chiapas - and Guatemala in montane, relatively open pine or pine-oak forests at altitudes from 900 to 2500 m. -
Mesoamerican Fauna and Flora
Lion.Kanzen replied to wowgetoffyourcellphone's topic in Rise of the East
In Guatemala, where most of the current Mayan groups and ruins are concentrated,The following pine species are the most common. P. ayacahuite P. setrobus var. chiapensis P. caribea var. hondurensis P. hartwegii P. maximinoi P. devoniana P. pseudostrobus P. montezumae P. oocarpa P. tecunumanii