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Posts
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Joined
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Days Won
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Everything posted by Lion.Kanzen
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Two-Gendered Citizens Mod (Please Test!)
Lion.Kanzen replied to wowgetoffyourcellphone's topic in Game Modification
and literally in war the soldiers cut down trees before besieging. -
Perhaps P1 should be made a stage of purely economic development.
Lion.Kanzen replied to AIEND's topic in Gameplay Discussion
I can't read Chinese characters. That's why I was asking. -
Perhaps P1 should be made a stage of purely economic development.
Lion.Kanzen replied to AIEND's topic in Gameplay Discussion
is your mod is in english? -
gameplays Age of Empires 2 stuff
Lion.Kanzen replied to Lion.Kanzen's topic in Introductions & Off-Topic Discussion
Nobody likes Athenians in 0 A.D. -
no, they should be treat same as the normal "I" with "tilde"(accent) as the same letter. I and Í are same letter. Is same letter long pronunciation or emphasis in that letter. We called tilde but wikipedia records different meanings. https://en.m.wikipedia.org/wiki/Tilde https://en.m.wikipedia.org/wiki/Acute_accent but the maximum authority in the language is the RAE (Real academia española). Not Wikipedia. https://www.rae.es/dpd/tilde It helps us to differentiate the sounds of the same words. For example: isn't same olvide ( you forgot) than olvidé (I forgot) same word but different sound. It is called tilde both the graphic accent and the feature or small stroke that forms part of some letters, such as ç, ñ, t, etc. An auxiliary orthographic sign with which, according to certain rules, the prosodic accent is represented in writing (→ accent, 1); for this reason, the tilde is also called a graphic or orthographic accent. In Spanish it consists of an oblique dash that, placed over a vowel, indicates that the syllable of which it forms part is tonic. The tilde must always be drawn from right to left, that is, as an acute accent ('), and not from left to right (`), a stroke that corresponds to the grave accent, which is not used in Spanish: camión, not camiòn. The use of the accent mark follows a series of rules(...)
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Two-Gendered Citizens Mod (Please Test!)
Lion.Kanzen replied to wowgetoffyourcellphone's topic in Game Modification
No.that way, even heroes would end up cutting down trees. -
Two-Gendered Citizens Mod (Please Test!)
Lion.Kanzen replied to wowgetoffyourcellphone's topic in Game Modification
in times of peace it is fine, being a civilian a citizen and in times of war specializing soldiers. -
Two-Gendered Citizens Mod (Please Test!)
Lion.Kanzen replied to wowgetoffyourcellphone's topic in Game Modification
it is always useful to read the original idea. https://trac.wildfiregames.com/wiki/0AD_The_Vision -
Two-Gendered Citizens Mod (Please Test!)
Lion.Kanzen replied to wowgetoffyourcellphone's topic in Game Modification
it would be nice if the soldiers were only good in the first stage (basic rank). In the last one I could no longer collect more than food , wood and build. So slaves replaces in some faction laboral force. -
Two-Gendered Citizens Mod (Please Test!)
Lion.Kanzen replied to wowgetoffyourcellphone's topic in Game Modification
Both sexes should be workers not more women(only). Laborers. CS (citizen Soldier) must have little role as economic , help to worker to work but only a little. cavalry should be same. -
Two-Gendered Citizens Mod (Please Test!)
Lion.Kanzen replied to wowgetoffyourcellphone's topic in Game Modification
More DLC, more fanboys...more community. More revisions. -
Perhaps P1 should be made a stage of purely economic development.
Lion.Kanzen replied to AIEND's topic in Gameplay Discussion
I have always said that capturing should be optional. No main feature. As you said, in peace, or quiet hen the zone of combat is clear. -
Perhaps P1 should be made a stage of purely economic development.
Lion.Kanzen replied to AIEND's topic in Gameplay Discussion
I'm not saying they are innovative but they inspire to improve what we already have. In the end, we are looking for more of the same, but with newer improvements. -
Perhaps P1 should be made a stage of purely economic development.
Lion.Kanzen replied to AIEND's topic in Gameplay Discussion
Your proposal sounds interesting. -
Perhaps P1 should be made a stage of purely economic development.
Lion.Kanzen replied to AIEND's topic in Gameplay Discussion
Hit points? -
Perhaps P1 should be made a stage of purely economic development.
Lion.Kanzen replied to AIEND's topic in Gameplay Discussion
this reinforces the idea of the classic mode. -
Some people dream with a company should sponsor us.
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anyway, I'm going to upload a psd.
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Perhaps P1 should be made a stage of purely economic development.
Lion.Kanzen replied to AIEND's topic in Gameplay Discussion
I mean what changes are those that you see so hard to make? Or what / which changes do you see as must to be made? -
Perhaps P1 should be made a stage of purely economic development.
Lion.Kanzen replied to AIEND's topic in Gameplay Discussion
what changes?