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Posts
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Everything posted by Lion.Kanzen
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Damage types should be refined or simplified.
Lion.Kanzen replied to AIEND's topic in Gameplay Discussion
Piercing. * No problem is understandable. It happened to me with my Spanish. -
Damage types should be refined or simplified.
Lion.Kanzen replied to AIEND's topic in Gameplay Discussion
Palisades? Yes that is weird. -
Damage types should be refined or simplified.
Lion.Kanzen replied to AIEND's topic in Gameplay Discussion
Phase 1. Understandable from AOE 1&2 perspective. -
Wow's new unit countering ideas
Lion.Kanzen replied to wowgetoffyourcellphone's topic in Gameplay Discussion
No. this would be exaggerating a lot. I mean Many would not like it. maybe champions. Maybe some champions. -
Wow's new unit countering ideas
Lion.Kanzen replied to wowgetoffyourcellphone's topic in Gameplay Discussion
clubs and Axeman(shield) would be missing. Suggested. Camel (spear) Crossbow Chariot (Spear) [Chinese] And keep in mind Asian(China, Japan, Korean), Eurasian(Nomadic style), Mesoamerican and African factions(Saharan Sub Saharan). -
Sounds interesting. I hate spamming units that weren't easy to maintain. People forget that in 0 A.D the economic part has a role with CS. So pop capacity is a new factor to stop unrealistic elephant rush. It's okay to wrap some numbers with techs research (logistics) but still a madness : 1 Elephant 1 = 1 troop from infantry. Special ancient setting.
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Damage types should be refined or simplified.
Lion.Kanzen replied to AIEND's topic in Gameplay Discussion
This... then the templates should be corrected? -
Damage types should be refined or simplified.
Lion.Kanzen replied to AIEND's topic in Gameplay Discussion
yes it's the same , to avoid slinger rush like A24. -
Damage types should be refined or simplified.
Lion.Kanzen replied to AIEND's topic in Gameplay Discussion
like AoE III canon have this damage. Siege attack is the damage a unit deals to buildings. http://aoe3.heavengames.com/cgi-bin/forums/display.cgi?action=ct&f=1,23165,15510,all -
Damage types should be refined or simplified.
Lion.Kanzen replied to AIEND's topic in Gameplay Discussion
I think there should be, crush, pierce, hack and siege. Siege would be any overwhelming attack, beyond human force. -
suggestions Thread for posting suggestions for Alpha 27.
Lion.Kanzen replied to Lion.Kanzen's topic in General Discussion
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Others RTS - Discuss / Analysis
Lion.Kanzen replied to Lion.Kanzen's topic in Introductions & Off-Topic Discussion