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Posts
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Everything posted by Lion.Kanzen
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suggestions Thread for posting suggestions for Alpha 27.
Lion.Kanzen replied to Lion.Kanzen's topic in General Discussion
it's never enough. I understand that there are maps where it depletes, but...It's never enough. -
I am an artist and I imagine, others (wow for example) implement my ideas. Many of them are a rip off from AoE but others are from RTS that I have played
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Make resource gathering more interesting
Lion.Kanzen replied to Palaxin's topic in General Discussion
pottery must be generic factory (all civs). -
Two-Gendered Citizens Mod (Please Test!)
Lion.Kanzen replied to wowgetoffyourcellphone's topic in Game Modification
I'm attack move enjoyer. Call of the arms is big step. (That was my concept). -
I have had that idea but little support.
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Make resource gathering more interesting
Lion.Kanzen replied to Palaxin's topic in General Discussion
I like that idea or a factory of olives. Olive trees and oil were an industry. now with the Chinese faction we would have the silk industry. Wine is also a luxury and an industry. -
suggestions Thread for posting suggestions for Alpha 27.
Lion.Kanzen replied to Lion.Kanzen's topic in General Discussion
Visually gold is beautiful to see in RTS. Any metal would be interesting. -
Delenda Est have some good models. I think Any RTS has better mines than 0A.D. It is not that they are bad, before they were ugly, they are not so obvious. AoE III DE's are awesome.
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suggestions Thread for posting suggestions for Alpha 27.
Lion.Kanzen replied to Lion.Kanzen's topic in General Discussion
It would be necessary to discuss it and make a ticket. Players should get out of bases more in phase 1. -
suggestions Thread for posting suggestions for Alpha 27.
Lion.Kanzen replied to Lion.Kanzen's topic in General Discussion
are very close to CC at the start. Hadn't we talked about moving them outside a bit? -
suggestions Thread for posting suggestions for Alpha 27.
Lion.Kanzen replied to Lion.Kanzen's topic in General Discussion
other problem... @wowgetoffyourcellphone How are we doing with the idea of putting the mines away? -
Two-Gendered Citizens Mod (Please Test!)
Lion.Kanzen replied to wowgetoffyourcellphone's topic in Game Modification
I sometimes forget that. Rafts for 0 A D. -
Two-Gendered Citizens Mod (Please Test!)
Lion.Kanzen replied to wowgetoffyourcellphone's topic in Game Modification
and literally in war the soldiers cut down trees before besieging. -
Perhaps P1 should be made a stage of purely economic development.
Lion.Kanzen replied to AIEND's topic in Gameplay Discussion
I can't read Chinese characters. That's why I was asking. -
Perhaps P1 should be made a stage of purely economic development.
Lion.Kanzen replied to AIEND's topic in Gameplay Discussion
is your mod is in english? -
gameplays Age of Empires 2 stuff
Lion.Kanzen replied to Lion.Kanzen's topic in Introductions & Off-Topic Discussion
Nobody likes Athenians in 0 A.D. -
no, they should be treat same as the normal "I" with "tilde"(accent) as the same letter. I and Í are same letter. Is same letter long pronunciation or emphasis in that letter. We called tilde but wikipedia records different meanings. https://en.m.wikipedia.org/wiki/Tilde https://en.m.wikipedia.org/wiki/Acute_accent but the maximum authority in the language is the RAE (Real academia española). Not Wikipedia. https://www.rae.es/dpd/tilde It helps us to differentiate the sounds of the same words. For example: isn't same olvide ( you forgot) than olvidé (I forgot) same word but different sound. It is called tilde both the graphic accent and the feature or small stroke that forms part of some letters, such as ç, ñ, t, etc. An auxiliary orthographic sign with which, according to certain rules, the prosodic accent is represented in writing (→ accent, 1); for this reason, the tilde is also called a graphic or orthographic accent. In Spanish it consists of an oblique dash that, placed over a vowel, indicates that the syllable of which it forms part is tonic. The tilde must always be drawn from right to left, that is, as an acute accent ('), and not from left to right (`), a stroke that corresponds to the grave accent, which is not used in Spanish: camión, not camiòn. The use of the accent mark follows a series of rules(...)
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Two-Gendered Citizens Mod (Please Test!)
Lion.Kanzen replied to wowgetoffyourcellphone's topic in Game Modification
No.that way, even heroes would end up cutting down trees. -
Two-Gendered Citizens Mod (Please Test!)
Lion.Kanzen replied to wowgetoffyourcellphone's topic in Game Modification
in times of peace it is fine, being a civilian a citizen and in times of war specializing soldiers. -
Two-Gendered Citizens Mod (Please Test!)
Lion.Kanzen replied to wowgetoffyourcellphone's topic in Game Modification
it is always useful to read the original idea. https://trac.wildfiregames.com/wiki/0AD_The_Vision -
Two-Gendered Citizens Mod (Please Test!)
Lion.Kanzen replied to wowgetoffyourcellphone's topic in Game Modification
it would be nice if the soldiers were only good in the first stage (basic rank). In the last one I could no longer collect more than food , wood and build. So slaves replaces in some faction laboral force. -
Two-Gendered Citizens Mod (Please Test!)
Lion.Kanzen replied to wowgetoffyourcellphone's topic in Game Modification
Both sexes should be workers not more women(only). Laborers. CS (citizen Soldier) must have little role as economic , help to worker to work but only a little. cavalry should be same. -
Two-Gendered Citizens Mod (Please Test!)
Lion.Kanzen replied to wowgetoffyourcellphone's topic in Game Modification
More DLC, more fanboys...more community. More revisions.