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Showing content with the highest reputation on 2017-11-24 in all areas

  1. Sele_Chariot.7z Edit: The red chariot texture could be faction colour
    4 points
  2. hello i just wont to ask is it possible to make the turnings in a ship whit a animation not just like a robot becaus it a immerson braker for me
    2 points
  3. You could probably use the special filter to add a class (Foundation) to the foundation, then change the aura to not apply to entities that have the Foundation class (+!Foundation for each entry or something).
    2 points
  4. Beef up that dormer thatch and I think you're good to go, should be as thick as the rest of it imo
    1 point
  5. So the ruins are to be gathered while under construction? Or only when fully constructed? And they should decay while under construction, or only once fully constructed? For just removing the spawning while that thing is a foundation is to modify the special/filter/formation template to disable SpawnEntityOnDeath. Add the following to the <Health> tag: <SpawnEntityOnDeath disable=""/>. That way no foundation (so this is not limited to this specific template, but to all) will spawn an entity on death. If that is what you want I cannot tell. Auras stack if you make them stackable.
    1 point
  6. Could use that one for Kushites in this case. @LordGood
    1 point
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