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Showing content with the highest reputation on 2017-06-17 in all areas

  1. Hi everyone. I really want to make this civilization building set, and props if it is needed but I can't seem to find any references for buildings. While I'd be fond of an iberian / greek mix for them , I'd like to have some historical backup. Cause this is what we do right. Here are some references: http://wikivisually.com/wiki/List_of_archaeological_sites_sorted_by_country We should be able to find some stuff here. https://en.wikipedia.org/wiki/Odrysian_kingdom Thracians were separate tribes, Odrysian being the biggest gathering of all I'd suggest we go for them. https://en.wikipedia.org/wiki/Thracian_Tomb_of_Kazanlak Maybe could be a special monument dunno. http://www.louvre.fr/sites/default/files/dp_thraces.pdf Maybe I missed something in that louvre article https://en.wikipedia.org/wiki/Seuthopolis The somewhat official capital now underwater Thracian reference for units can be found here under "The Thracians 700 BC - AD 46.pdf" https://cdn.preterhuman.net/texts/history/military_history/ Columns for the temple. Future project for seuthopolis Let's get to work ! @wowgetoffyourcellphone @Lion.Kanzen PS : to keep that thread ordered, please post quotes from sites in spoilers, with related links above so we can see the full source.
    3 points
  2. Just in the case if you wanted to make one for milleniumAd it's gorgeous
    1 point
  3. @Skhorn I think that building is waaay older it's called " Church of Christ Pantokrator" https://en.wikipedia.org/wiki/Church_of_Christ_Pantocrator,_Nesebar
    1 point
  4. 0 A.D. is played on multiplayer too and it wouldn't be quite fair if one player modified his templates so that his units become really strong, would it?
    1 point
  5. In order to try the beta they send a email with a survey. No great thing...
    1 point
  6. An ending to a big game... And the moment when the Master of ROFLness might have created a meme out of the "Ti Esti" phrase (Look at the comments).
    1 point
  7. @wowgetoffyourcellphone @s0600204 https://code.wildfiregames.com/D651
    1 point
  8. I wish we had a more extensive guide about 0ad actors. With optional parameters naming convention frequency convention etc I could write a draft if this is wanted.
    1 point
  9. Hi and welcome to the forums! 0 A.D. uses the same 'synchronized simulations' network model as Age of Empires (and probably some/many other RTS games), you can read about it here: http://www.gamasutra.com/view/feature/131503/1500_archers_on_a_288_network_.php , the second paragraph puts it in a nutshell: So: Each game client validates the simulation state checksum, since any deviation is guaranteed to lead to issues. If they affect simulation -- you cannot by design.
    1 point
  10. When it was first proposed the subforum would have been quite empty and we didn't know whether it would fill much, but this topic is a proof it would work indeed! I propose we create one when A22 is out, in order to mark the occasion
    1 point
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