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Showing content with the highest reputation on 2026-04-13 in all areas

  1. This is a small mod I made that creates a work elephant unit for the Kushite and Carthaginian civilizations, who can train it at the elephant stable. It's not meant to be historically accurate, but more for fun, as I like the idea of the ancient North African civilizations using elephants for work as well as war even if I'm not aware of any historical evidence for it. I will admit the building animation is a bit buggy, as the elephant's ears always bunch up during this animation. Only way I know this could be fixed is if the African elephant models had their own building animations instead of using that of the Asian elephant, but I am not yet at the stage where I am able to animate meshes for this game. african_work_elephant.zip
    4 points
  2. OS: macOS chip: M2 year: 2022 package_manager: homebrew version: 0.28 issues: none so far, the game runs smoothly. note: the lag issue that is usually present even in platform-native games is not present in 0 A.D., I am assuming it is due to how the Pyrogenesis engine handles mouse rendering? Message: I was so blown away by the game that I wanted to express my gratitude. Freaking awesome! 0 A.D. rocks!
    3 points
  3. Well, it’s not as simple as it seems, since it’s very easy to pass one mod off as another. You just need to change one or two files and that’s it.
    2 points
  4. I wonder if people who use this Counter-Strike mod also come up with those familiar excuses? "Okay, but this is available on the internet and open to everyone. That means it’s not cheating. Go download it yourself." "A lot of other people use it too. Why are you criticizing me? That means you have a personal problem with me." "Aiming is repetitive and unnecessary anyway. I’m actually improving the game. I help new players get used to the game faster." "This isn’t a cheat, it’s a mod." "You can aim with a mouse too, there’s not much difference. In fact, the other day someone killed me just by aiming normally with a mouse."
    2 points
  5. UPDATE 0.5.0: Added compatibility with game version 0.28
    2 points
  6. I need to correct myself here: #7166 (Option to only allow signed mods for multiplayer games) by @Dunedan.
    1 point
  7. I like that suggestion and couldn't believe there isn't already an Issue for that on Gitea—at least, I didn’t get any positive search results.
    1 point
  8. "The point of my posts is not to have a lot of techs, but to make things more historically accurate and interesting, so people that are attracted to that (which I think should be one of the magnets of the game) get more pleased and curious than when reading generic or anachronical names." This is what Classical Warfare AEA is trying to accomplish!
    1 point
  9. Me neither, for me it is the magical mix between building something beautiful and functional, and win the war. And I do enjoy SP session for hours sometimes.
    1 point
  10. 1 point
  11. Uh... the guy JUST started playing, him taking that time in a huge map is not weird at all. You can do that? Congratulations. Do you want cookies? Besides, if he doesn't want to play like a clicky robot, but build a nice city with over 1000 units while waging war, he's free to do so (PC allowing). And then some ask "Why is the 0 A.D community so small?"
    1 point
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