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Showing content with the highest reputation on 2025-10-24 in Posts

  1. I noticed how some people want rams to be more like tanks, soaking up damage. It reminded me of how siege vehicles are handled in battlefield 6—strong but not unstoppable, and always needing support. Maybe giving rams a role that pushes players to use them with units instead of sending them solo could work better. Right now they feel too one-dimensional and end up being either too weak or too hard to counter.
    3 points
  2. Hi @Thomas Stewart, you likely joined a old lobby, make sure you reinstall the new version of the game (currently a27). Downloads are available there: https://play0ad.com/
    2 points
  3. You mean citizen? Women are no longer a thing.
    1 point
  4. Rams should move only slightly slower than infantry, after all, they are presumably being pushed by infantry (otherwise, their just rolling of their own accord). Even if the ram weighs a lot, ten infantry should be able to make it go at least as fast as a single infantryman. An idea for balancing (and realism) is that rams and other siege machines should be stationary until their are people garrisoned in them. Siege towers and seige machines with people as part of the actor would be the only exceptions (and ships, which presumably have a rowing crew onboard).
    1 point
  5. Siege tankyness is op, hard to kill even with sword infantery unit, take too much time, cata too much hp and ram too fast move compare to infantery
    1 point
  6. On the other hand, if you lose all TGs you might go outside and meet someone
    1 point
  7. My mood is THROUGH THE MOONNN
    1 point
  8. I think it would be good to add more color to the buildings. This is a Saxon building but it works for what I want to show.
    1 point
  9. @LienRag I like that idea, and it has indeed some potentially interesting gameplay twists!
    1 point
  10. Can you report the errors you're getting upstream? @ShadowOfHassen
    1 point
  11. ...and thank you for everything. The time has come to pursue some other things, which are more important than hanging out here all the time. I have IRL stuff that will need attention, and simply can't afford to procrastinate on them. I'd like to express my gratitude to you for making this game. Also, thanks go to all good people who shared advice and interesting things on this forum. I would like to think that I was a part of it, however small. From now on, I will be just another player in the shadows. Looking forward to the next release. Here's to many more to come! Thank you Wildfire Games.
    1 point
  12. I don't think rams are OP. Once players figure out that swords and melee destroy them, they are pretty harmless. Right now because of the strength of capturing, you oftentimes don't need siege at all. I don't see the point of requiring them to be garrisoned to move, as one could argue the 3 population cost is three dudes that come "pre-installed" inside the ram to push it.
    0 points
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