@Stan` @wowgetoffyourcellphone
By removing "{ "civ": "maur" }" from "simulation\data\technologies\gather_wicker_baskets_maur.json", I was able to eliminate Wicker Baskets as a civilization-specific technology from the Civilization Overview section without breaking its functionality in the game (it still appears as a pair tech of Ahimsa and produces the desired effects).
However, I’m not sure if this is the proper way to fix it. Could you confirm?
Thanks
Original file
{
"pair": "pair_gather_food_maur",
"genericName": "Wicker Baskets",
"description": "Equip your foragers with wicker baskets for foraging.",
"cost": {
"wood": 100
},
"requirements": {
"all": [
{ "tech": "phase_village" },
{ "civ": "maur" }
]
},
"icon": "gather_basket.png",
"researchTime": 40,
"tooltip": "Workers +50% fruit gather rate.",
"modifications": [
{ "value": "ResourceGatherer/Rates/food.fruit", "multiply": 1.5 }
],
"affects": ["Worker"],
"soundComplete": "interface/alarm/alarm_upgradearmory.xml"
}
Edited file:
{
"pair": "pair_gather_food_maur",
"genericName": "Wicker Baskets",
"description": "Equip your foragers with wicker baskets for foraging.",
"cost": {
"wood": 100
},
"requirements": {
"all": [
{ "tech": "phase_village" }
]
},
"icon": "gather_basket.png",
"researchTime": 40,
"tooltip": "Workers +50% fruit gather rate.",
"modifications": [
{ "value": "ResourceGatherer/Rates/food.fruit", "multiply": 1.5 }
],
"affects": ["Worker"],
"soundComplete": "interface/alarm/alarm_upgradearmory.xml"
}