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Showing content with the highest reputation on 2025-08-21 in all areas
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Dans un monde vidéoludique saturé de titres standardisés, produits en série et bourrés de microtransactions, il existe un jeu qui rappelle ce que jouer veut vraiment dire : 0 A.D.. Oui, ce RTS open source est bien plus qu’un simple divertissement. C’est une déclaration, un manifeste en acte : on peut créer un jeu exigeant, beau, riche, sans céder aux logiques commerciales. Et c’est précisément pour cela que je l’aime. Il est à la fois traditionnel et moderne. Je joue aux RTS depuis longtemps. Ce genre est le plus noble du jeu vidéo : il met l’intelligence au centre. Pas de script figé, pas de rails à suivre. Seulement un champ de bataille, des ressources limitées, et la liberté totale de construire sa victoire ou de creuser sa défaite. Un bon RTS, c’est un duel d’esprit, un ballet de décisions prises à la seconde, une tension où l’on doit tout équilibrer : économie, défense, expansion, attaque. C’est brut, c’est exigeant, c’est pur. Et j'aime particulièrement ce jeu car le socle de connaissance est limité et la micro-gestion pas trop exigeante. 0 A.D. incarne cette essence. Il ne cherche pas à séduire par du clinquant, mais par sa profondeur. Il fait renaître des civilisations entières, les dote de leurs spécificités, et les oppose dans des batailles qui respirent l’authenticité. Jouer Sparte ou Carthage n’est pas un simple skin différent : c’est une expérience stratégique unique. Là où d’autres jeux capitalisent sur l’instantanéité, 0 A.D. rappelle qu’un RTS doit se construire sur la diversité, la patience et l’équilibre. Mais ce qui le distingue radicalement, c’est sa communauté. Pas de grands studios derrière, pas de budgets marketing colossaux. Seulement des passionnés, bénévoles, qui bâtissent ce jeu pièce par pièce. Voilà la vraie révolution. Dans un secteur où tout semble dicté par le profit, 0 A.D. prouve qu’on peut faire autrement : coopérer, partager, créer ensemble. Ici, les joueurs ne sont pas réduits au rôle de consommateurs. Ils deviennent des contributeurs, des voix qui comptent. Et cette communauté, je la revendique. Elle est le cœur battant du projet. Quand un bug est corrigé, quand une mise à jour sort, ce n’est pas une opération commerciale, c’est une victoire collective. On sent que le jeu évolue parce que des gens, aux quatre coins du monde, y ont cru et y croient encore. Ce n’est pas une entreprise froide qui déroule sa feuille de route : c’est une aventure humaine. Alors oui, j’aime 0 A.D. Non seulement parce qu’il est un excellent RTS, mais parce qu’il est une preuve éclatante que le jeu vidéo peut être autre chose qu’un produit calibré pour vider des portefeuilles. 0 A.D. est libre, gratuit, ouvert. Il met en avant la passion, l’histoire, l’intelligence, et surtout l’humain. Et c’est exactement pour ça qu’il mérite qu’on y joue, qu’on le défende, et qu’on le fasse connaître. J'ai la gaule en écrivant ces mots.3 points
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Photopea has been the first "photoshop" app I've paid for in years. The developer is one guy, I think, and he actually added a feature based on my direct request (a checkbox to save transparency to alpha channel when exporting PNG; a huuuuuge help when creating textures for 0 a.d.). So yeah, he got my loyalty with that one. It has about 95% of the features as Adobe Photoshop at 10% of the price. And you can still use it for free without paying for it. Paying for it simply removes the side banner ads.2 points
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This is how AoE works, you use the monk to convert but that is harder than destroying it.2 points
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It should be difficult to capture, easy to destroy. It's counterintuitive on the realism scale, but in a gameplay world it makes most sense: the greater reward should be harder to attain.2 points
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The trolling spirit of this post is very off2 points
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Besides the Fanatics, Spartiates are by far the most broken units in the game. Seriously, these units are insanely overpowered and hard to counter. Can anyone name a unit that can reliably stop Spartiates? I bet you can’t. They hit hard, have massive armor, can promote to Olympic status and even have technologies that make them stronger and faster. The only thing the developers could have done to stop the spamming of this unit was to add a population cost of 2. Unfortunately, they didn’t do that. There are players abusing this by spamming Spartiates in P1, and it’s ruining the game for everyone. I wouldn’t be surprised if some ecobot or clever Sparta player designed this unit to exploit the game by spamming them relentlessly for an unfair advantage. What do you guys think? Any ideas on how to properly nerf or counter these broken units? I believe adding a population cost of 2 to build them would be an effective way to balance this unit. Moreover all Athenian Marines should be nerfed for sure. We’ve already banned Fanatics from our games, and Spartiates definitely need to be banned as well. If the developers don’t nerf these units in the next alpha update and keep introducing unfair, broken units, we’ll have no choice but to keep banning them from our matches to maintain fair gameplay.1 point
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I saw the software and thank you for the recommendation, but I already use Photoshop and the website I sent you earlier. I need to learn how to use this program. Since I'm new to this mod area, I'm learning everything at the same time: modeling, editing, animating, programming, creating, etc. This would be another tool to learn.1 point
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It's actually not. In real life, you had to hold that building with troops in order to keep it. Especially when near the enemy's territory. You had to bring more supplies to the front line as you now occupy more land. Destroying the building usually meant burning it down to make it unusable to the enemy. That was very much an easier thing to do. It's one of the reasons why "scorched earth" tactic was historically popular for the retreating army.1 point
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Santé, camarade ! Que les années à venir soient remplies de combats, de victoires et de défaites, mais surtout de joie. Honneur et longue vie à 0 A.D. !1 point
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Congratulations, you've got like 70% progress towards getting the joke. The title was used here as a symbol for ignorant know-it-all geopolitical thinking, giving one the confidence (but not the knowledge required) to draw generalizing conclusions. This joke wasn't based on the stereotype (what you thought was funny), but rather on the use of stereotypes in making jokes that don't end up sounding as witty as one might think. No... ? The meme didn't say or imply anything about making a progress. Please press F5 to reload the forums, you might be OOS. You might not be realizing what kind of picture you're drawing of yourself by presenting a game like that as your triumph. Let's play the usual bingo challenge for a JC's "winning" game: ☑ No early game from JC. ☑ JC's pocket player had the best score of all the players. ☐ JC himself scored the lowest on his team (not sure, I'll leave this unchecked but probably shouldn't). ☑ The enemy front opposite to JC has lost and resigned before JC took out a single player. ☑ Best partial JC's result achieved through hero dance. ☑ The game balance would allow JC's team to win entirely without him. So, here we have it. A game where JC started building a fortress under my outpost, which would have been a fatal blunder making him shout "1v2" if we both had a similarly ranked pockets. Unfortunately, I got ignored for 30 seconds by my ally who had moved units nearby and thus made me misjudge his understanding of the situation. JC didn't get punished for his mistake, which allowed his pocket to come and push us back. In conclusion, congratulations on destroying one CC before our other front resigned... ? It's getting ridiculous bringing up years old games as some kind of proof of your skills. During the years you say I was "gone", I just kept beating you and making you repeat the same ridiculous excuses for the 100th time. I even said I'd do 1v1 when you actually can win a TG (without a "Bingo!"), but it's been months and I just haven't seen a pro game that you'd win as the MVP. And yet, you are trying to feed your illusion of me being somehow "silenced" while you carefully only use unspecific claims that won't immediately be ridiculed. If I was ever silenced, it was by boredom and predictability of the outcomes.1 point
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Actually weirdJokes discovered the market bug 4 years ago but he didn't abuse it and the few people who heard about it just ignored it. This was because of the unit cost and the lower floats at the time. Karim and Cube demo it in a few TGs in front of many people and it became viral.1 point
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The AI doesn't know how to use champions so of course you would win. You would be able to beat the AI using any unit or strategy, not just Spartiates. You can only convince me that they are op by beating me in a 1v1.1 point
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You know it will be "Yes" eventually. Why not start early?1 point
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