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Showing content with the highest reputation on 2025-07-25 in all areas

  1. Buenos días o tardes; -La abuelita no necesitó el andador hasta que vio el Mod Endovélico (65facciones en proceso)jajajaja Disculpen las molestia*
    2 points
  2. Yes, we need more straightforward access to units stats, optimally with upgrades. The popup screen only shows base stats for an unit, and you have to hover over a very small sword and shield icon to see real stats. I like how Age of Mythology did it. Clean and to the point. Doesn't take a lot of screen space. Of course, it also shows attack and damage in a similar way to AoE2.
    1 point
  3. Yeah i mean, only way i know to see units stats is right click on the unit portrait and u got a fixed position window which covers the whole center of the screen with every stats of the unit. Also If you want to know the military upgrades of your enemy you need to check their damage and do the maths to know how many upgrades they have ( yeah, I know you can memorize this stuff for every unit......) It's OK to have all this info here but we might want to have the Combat stats in a more accesible and direct way. boonGUI had something like that (which I think you ported to ModernGUI) on the bottom bar. Very useful. I share two other examples from SC2 and AOE2 boonGUI version got some combat stats here. aoe2 example. U got Damage + Damage Upgrades Melee Armor+Upgrades/Range Armor+Upgrades SC2 U got those stats portraits which are for Armor, Ground Damage, Air Damage, and the three 0s tells you the upagrades it have. Then If you want more detailed info you can hover your mouse and that green square displays Damage, Attack Types (2 in this case), Range, and so on. The "Armored - Mechanical - Massives"are for the unit classes, as some classes are more resistant against other classes and so on
    1 point
  4. it’s a fair assumption since this is true for all other CS units. I pushed back against the stats being this way for this reason—you shouldn’t have to look at stats or play the game hundreds of times to recognize the nuances of unit strength between different civs. If you’re missing this “differentiation” then I don’t know who actually can appreciate it
    1 point
  5. We really need a more direct and clear way to display unit stats.
    1 point
  6. Halberdiers have more hack damage than most other spearmen line units. You can kill rams with them if sword cavalry is not around.
    1 point
  7. A stupid question. Can I merge a replay? As I'm a newbie, I often save make save to capture a progress during a game. I have less sense to guess when will enemy attack me, how intense, and from which direction. So it's always late for me to being prepared. Whenever I lost, I quit the game and play the last saved, if it's possible to make a better preparation. The problem is, when I play the replay of my last section of the game, the replay starts from the 00:00:00, and shows that I was doing nothing there until I loss. Instead of showing my cheatfull victory, it makes its own story accordingly.
    1 point
  8. I will go through the page and maybe reorganize it a bit to make clear which versions might be outdated and which are not. You can use the Ubuntu PPA: https://launchpad.net/~wfg/+archive/ubuntu/0ad
    1 point
  9. Yeah it is logical that this happens, but not from a user viewpoint who may think a replay is a "video" of a game. I have opened an issue to fix this at #8230. Thanks for the report!
    1 point
  10. Não que eu saiba, além de muitas atualizações: https://github.com/wltonlopes/Endovelico
    1 point
  11. This map is designed to be played in singleplayer/2 players. VI century b.C., Sparta and Argo, are competing for control of the Peloponnese. The other faction starts as neutral, but you can sign alliances by paying the right amount. The map is designed to enjoy hoplite battles and strategy, putting a side the building part of the game (the map is quite full of cities/minor settlement: is there Corinth, Olympia, Messene, Mantinea and various villages). I still have to manage some issues with uploading the map here, but for now I want some comments on it. Let me know.
    1 point
  12. Petra AI: "I'll help you now Deicide4u, but in future, you should learn to manage your resources better." *Petra has gifted you 76 Metal.* Gee, thanks Petra
    1 point
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