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Showing content with the highest reputation on 2023-12-23 in all areas

  1. Was trying to adjust the Archipelago random seed to get something similar but can't come close, wasn't there a project a while back to produce maps based on supercontinents (it may not have been this game), looking for the layout close to https://en.wikipedia.org/wiki/Pangaea_Proxima This map is primarily for 8 AIs (controlled via random LLM strategies) so doesn't have to be perfect, more for research.
    1 point
  2. Its really not an issue, I think @0 calories is sarcastic here.
    1 point
  3. Even that badge wouldn't be enough. Some people just edit the public mod these days...
    1 point
  4. Usually happens when animation synchronisation mess up, sometimes when buildings have horse props.
    1 point
  5. We have a ticket for that: https://trac.wildfiregames.com/ticket/3653. I believe it's doable, it just needs a pair of free C++ hands. It's not really a problem for our engine. We can automatically switch them for cutscenes. We have a separate method to set an ortho projection (a classic isometric view is a special case of an orthographic projection).
    1 point
  6. They write: «Xonotic will always be free to play and modify under the copyleft GPLv3+ license.» https://www.gnu.org/copyleft/ https://www.gnu.org/licenses/gpl-3.0.txt Well, I’m not sure, but in my opinion the game has long outgrown its original. Personally, I perceive it better than Quake.
    1 point
  7. Stockfish when discovering that the next release will block any cheating modd and he will go back to 1700 stockfish.mp4
    1 point
  8. Added the github link to the main post.
    1 point
  9. February, if all goes well.
    0 points
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