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Showing content with the highest reputation on 2023-09-22 in all areas

  1. Yep that was pretty sloppy, Ooops. It should be fixed now.
    1 point
  2. You need an ejabberd server with the proper configuration. Not sure if that'd work on other operating systems than Linux. Setting this up can be cumbersome, but we got https://github.com/0ad/lobby-infrastructure/ which makes it straight-forward to fire up a virtual machine under any operating system to get an environment to test and play around.
    1 point
  3. They might not always make pauses between decisions, but they do have idle workers sometimes. Moreover they're pretty inefficient: sometimes they send workers across ~half the map for a new task; sometimes they gather res really far from a storehouse and they don't build new storehouses for example at woodlines. All those shuttling times really add up.
    1 point
  4. I think it could go both ways. Random AI name or choose a specific name to battle against.
    1 point
  5. About time they added some content XD. Hopefully its not goofy. edit: its all goofy
    1 point
  6. you are right about many things: - SP material and overall experience needs work - the AI needs work - siege needs work but you are so deaf and busy listening to yourself that you you keep missing the point: the game needs work but lacks the people who put the work.
    1 point
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