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Wildfire Games, an international group of volunteer game developers, is happy to announce the re-release of 0 A.D. Alpha 23 “Ken Wood”, the twenty-third alpha version of 0 A.D., a free, open-source real-time strategy game of ancient warfare. This version is a maintenance release. Blocking bugs were fixed and security and legal issues were addressed. The gameplay remained untouched, and both versions of Alpha 23 are multiplayer-compatible; however we advise you to upgrade to benefit from the following fixes. The team wishes to apologize for the delay in re-releasing. We have addressed other issues whenever we couldn't make more progresses on the game itself, so the re-release has not been a completely negative procedure. Easy Download and Install Download and installation instructions are available for Windows, Linux, and Mac OS X. 0 A.D. is free software. This means you are free to download, redistribute, modify and contribute to the application under the same licenses (GPL v2 or a later version for code and Creative Commons Attribution Share-Alike 3.0 for artwork, see license). Although you might find some people selling copies of 0 A.D., either over the internet or on physical media, you will always have the option to download 0 A.D. completely gratis, directly from the developers. No “freemium” model, no in-game advertising, no catch. Improvements Multiplayer lobby Major fixes: Hosting and joining games on the lobby now works reliably on macOS. Lobby lag and freezes have been fixed. Measures have been taken to prevent lobby denial-of-service attacks. STUN cannot be abused to make clients crash anymore. Game start times have been improved (by up to 10s) when no AI players are present. This prevents disconnects on game starts. Quality of life: Lagging players can be reported at game start. Disconnects and quits are better handled during game loading. The "I'm Ready!" status can now be reverted by right-clicking the button. Hosts can no longer start games if some player is not ready. Auto-completion of chat messages in the game setup has been improved. Network synchronization Out-of-sync (OOS) issues arise when the clients of different players compute the simulation differently. Our OOS debunking work flow has been improved. Specific OOS issues on game rejoin have been resolved for the Danubius map and for square maps, as well as after double-clicking on the "Start game!" button. Kushites in-game text During the Alpha 23 release, Transifex (our translation platform) had not updated a few resources, resulting in some localized in-game text relating to the Kushites not appearing in the game, despite the hard work of our translators. The missing strings now appear in the game. GDPR compliance The European General Data Protection Regulation (GDPR) came into effect on May 25th, 2018, just as we were releasing Alpha 23. We decided to take the bull by the horns and to continue working on the re-release by making 0 A.D. compliant and more secure. All the sub-services that collect personal data from you now feature a Privacy Policy and updated Terms of Service and of Use. To continue playing the game, you will have to accept all future modifications of those policies. In a few days, we will release the Privacy Policies of our websites to make them GDPR-compliant as well. New privacy policies For more information, now and in the future, please see the related wiki page: https://trac.wildfiregames.com/wiki/UserDataProtection Security The lobby server was upgraded to the latest versions of its distribution and software. The lobby client now supports the TLS cryptographic protocol. Lobby authentication is now required (new feature of A23). Secure HTTPS links are now used wherever possible in the game. Miscellaneous Lobby buddies are no longer printed in the main application log. A build issue on Arch Linux has been resolved. Support of biomes in map previews has been fixed. mod.io status update Alpha 23 saw the launch of mod.io, a platform for hosting and sharing mods, which allowed us to build a mod downloader inside 0 A.D. A few months later, we can say that this launch was a massive success! We went over the 10k downloads milestone, and at the time of writing, we are steadily headed towards the 50k one. We warmly thank the modders for their incredible work of making their mods work with A23, and uploading them to mod.io. It is thanks to them and the players that 0 A.D. is #1 on the platform! Don't hesitate to subscribe there if you want to receive notifications about new mods and secure our place on the platform. Support us The work is still in progress and can use every helping hand. We are looking for programmers, especially those interested in improving our game engine (written in C++), and most notably its graphics pipeline. Javascript programmers are also welcome to help develop the game mechanisms. Artists are always needed: in particular good animators and environment artists who could give our terrain textures a boost, and create more eye-candy. You can also help with translating the game in your language at Transifex, by donating, or simply by spreading the word around you. If you experience a technical problem with the game, please report it at trac.wildfiregames.com. This is also the first address to visit when you wish to dedicate some of your time to help patching the code. Got any further questions or suggestions? Discuss them with other players and developers at the forum or talk with us directly in the IRC chat. Subscribe Contact info for press, bloggers, etc.: aviv@wildfireAETHIOPIAgames.com without the capitalized name Herodotus used to designate the Kingdom of Kush.12 points
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Yeah I can finally commit stuff again !! Finally those five months of release stress are over. After I make the portable version of 0 A.D. and the chocolatey package.10 points
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Congratulations on the new release! Looking forward to all the new improvements planned for A24. :-)4 points
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Thanks for having adopted the multiplayer fixes that allowed this game to be played during the last two seasons!4 points
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I have not been this impressed with a game (that is free to boot) in a very long time. Never so much as to actually join a forum for it in probably over 10 years. Well done. I plan on supporting this game and mentioning it to all of my friends for years to come. Its nice to meet you all.3 points
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I tested it a few times. One time it crashes, the other times the game freezes. Without the patch I didn't have any "problems" (besides lagging). Til the game crashes it runs much smoother. My Settings: - Intel i5 8250u, 8GB RAM, UHD 620 - 500 vs 500 (AI) vs 500 (AI) vs 500 (AI) Units - Settings to 6 Threads and higher crashlog.dmp1 point
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Okay, so first I must say how astounding the performance is with that patch (I'm using 12 threads on an hexacore CPU I7-8750H) I can play a game at 20x with 4AIs at around 10-20 fps in mid game. (It went so well that I ran out of memory maybe the Leak @elexis is tracking down) I think you forgot to edit the default.cfg to set the default number of threads (By default no number is set) Every time I open the option menu I get a warning, likely related to 1. Here is the log. WARNING: JavaScript warning: gui/options/options.js line 228 reference to undefined property option.tooltip WARNING: JavaScript warning: gui/options/options.js line 263 Script value conversion check failed: v.isString() || v.isNumber() (got type undefined) WARNING: JavaScript warning: gui/options/options.js line 228 reference to undefined property option.tooltip WARNING: JavaScript warning: gui/options/options.js line 263 Script value conversion check failed: v.isString() || v.isNumber() (got type undefined) WARNING: JavaScript warning: gui/options/options.js line 263 Script value conversion check failed: v.isString() || v.isNumber() (got type undefined) @Servo Here is a Mac version of the game with the patch: system.zip To install: Download the file Extract it (clicking on it should do the trick) Open Finder Go the Application folder Right click on 0 A.D. Click on show contents Open Contents Copy LibAtlasUI.dylib in Frameworks Copy LibAtlasUI.dylib in Frameworks Copy Pyrogenesis in MacOs Install pathfinder_mod.zip Launch the game Enable and Start the mod In the game options set the number of threads you want For those on windows that don't want to compile here is the modified version on Windows (Sorry linux guys but you can compile yourselves ) Here is the windows version patched exectuables: system.zip Go in your 0AD installation folder Go to binaries go to system Overwrite the files Install pathfinder_mod.zip Launch the game Enable and Start the mod In the game options set the number of threads you want1 point
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Hey thanks for trying the game out and welcome to the forums glad to hear you like the game1 point
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There are too many downsides to using Steam. The worst downside is that instead of funding Steam, we could encourage more people to donate to projects such as 0AD (I know the fundraiser wasn't as good as people had hoped, but in my opinion it's worth trying it again) Anyway - things I personally dislike regarding Steam: It's too slow and it updates all the time I don't need built-in rubbish such as 'friends' or pop-up advertising It's possible that Steam causes Linux to freeze 75% sales - they are not a reason to buy games Command & Conquer 3 doesn't work on my new PC Steam games are automatically sold at their highest patch version, there is no way to go down a version I don't need Steam or Origin to play a game. I'd rather buy a disk! I deleted my Steam account 6 days ago but it doesn't delete until 30 days has elapsed. Send a message to Steam support and delete your Steam account now - so that you don't waste more money on them.1 point
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Since our announcement was shared in a few places among them the Wildfire Games Forums a few questions were asked. It is time to answer some of them. Project name No, the final project name will be Fork AD 9001. Project goals We still adhere to the old ideals of doing things properly. That means we first have to fix some code rot so there is a nice foundation to build on. Do note that this does not mean that there are no improvements upon already sound bases. While we intend to improve all aspects of the game, our current focus is on mod support and single player improvements. Different culture How we differ is in that we actually discuss things when discussion is needed, and ask for each others feedback. As opposed to a culture that makes one think of the quote "What we've got here is failure to communicate". Though we apparently caused quite a surge in WFG team communications with our announcement, you're welcome. Private source Yes, the repo is currently not public. Select individuals might be given access if it seems worth it however. Contributing to 0 A.D. We think some people might want to read the initial announcement again if it wasn't clear enough. Everyone is free to do with our released code what the license allows them to do. But that is where us contributing to 0 A.D. ends. Last we checked trying to interact with them did not lead to any useful result, and talking to walls is not the best use of our time. We do wish them luck with getting Alpha 23 released in a state that is worth calling a release. Something else that might be worth reading are the words of the most active contributor that is left "Secondly the capable motivated and available developers went down"source. And since we want to let people make up their own mind we do include some statistics, that might be skewed by a few factors. Among them are people committing patches by others, people doing reviews of others' code instead of committing things, and more. And not even all of us kept contributing through that full date range, but without further ado: git shortlog -sn --since='2017-01-01' --until='2017-12-31' 618 elexis 248 autobuild 228 mimo 147 fatherbushido 80 Imarok 59 leper 49 bb 48 Stan 46 Itms 30 wraitii 14 LordGood 14 Pureon 14 s0600204 13 enrique 9 vladislavbelov 6 FeXoR 3 gallaecio 3 scythetwirler 2 omri Despite our reservations against what is left of the team, we do appreciate them allowing part of this discussion to happen on their forums. As always we are open to questions and if you want to have your questions answered immediately, then you know where to find us. Kind regards, fatherbushido, leper and mimo.1 point