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Showing content with the highest reputation on 2018-03-07 in all areas

  1. i'll will take it into account now that i have started reanimating the horse and riders, first i will be doing the horse animations plus more natural wildlife idles with a expanded version of the horse then i'll go again for the riders with the new blankets/armors. After some time looking the animations i noticed a lot of weird distortions and the wrong placement of bones are one of the causes so i decided to add more bones and make a cleaner horse symmetrical to the X axis (wich this doesn't have), since i already got the animations base shapes is easier and faster to make them again, i already have the base for gallop and walking in the new one and they are far more cleaner than before in the expanded armature. Btw I've learned how to make collisions for death animations work similar to enrique's last video so i will try using collisions and physics blender engine to make a more natural like death animations and hair.
    5 points
  2. Actually i followed one, the thing is how to look for them in youtube if you look for physics or collision you get basic meshes destroying bricks, but just recently founded one called Ragdoll and i remember Ragdoll is a word in skyrim used too for the collisions of the dead body. this is the best far i founded for work in sync with 0 AD because the animations can be recorded into the skeleton.
    2 points
  3. @wowgetoffyourcellphone icons are welcome
    1 point
  4. @wowgetoffyourcellphone So I finally watched Black Panther... I enjoyed it though it's not really my genre... Totally worth the watch! "Don't scare me like that, colonizer!"... I died... I saw dem Azande shields! The pattern is almost the same as one of our own, lol! Of course, as an Africanist, I have my pet peeves. As a huge mashup of everything African, from North, South, East to West, they still managed to underrepresent African art and culture... lol. For example in the museum: The "Edo Mask" from Nigeria looks absolutely hideous compared to the real Edo Mask it was modeled after: There is no such thing as the "Bobo Ashanti tribe" from Ghana. "Bobo Ashanti" is an order, or mansion in the Rastafarian movement. The Ghanaian tribe is simply known as "Ashanti" or "Asante". They're not known for their mask-making either, but of course there are exceptions, and the golden mask of the Asantehene (King/Emperor of Ashanti) Kofi Karikari is the most well known metal mask from Ashanti. Note the striking difference between the rather hideous Ashanti metal mask in Black Panther: Many more examples like that, but what can you expect from Hollywood Anyway, good movie!
    1 point
  5. @Alexandermb Thank you so much for your rich contributions! This is way better than my 2 dimensional attempt
    1 point
  6. I liked a lot of the R1TW mods. Rome:Total Realism was my my muffuggin JAM y'all.
    1 point
  7. That would be interesting indeed. TW arena approach isn't bad either, I'm just not too happy with modern total war games.
    1 point
  8. So did Stamina EDIT : I actually had a patch to reimplement it but it was closed as apparently wasn't the correct way to fix it. Else we'd have 3177
    1 point
  9. 1 point
  10. This is what it will look like, missing the saddle. (changed the texture of the right horse for comparisson)
    1 point
  11. Because developers back in the day (I'm not looking at anyone) have often added descriptions for things that aren't coded and because the trample damage should only be applied while moving.
    1 point
  12. Thank you for the new animations. I really like them. But for the galopp animation: It looks like the rider and the back of the horse doesn't move. Could we maybe fix that?
    1 point
  13. When it was first proposed the subforum would have been quite empty and we didn't know whether it would fill much, but this topic is a proof it would work indeed! I propose we create one when A22 is out, in order to mark the occasion
    1 point
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