perhaps, archers, slingers, siege, and even buildings can push 'neutral' loyalty and damage instead of straight up attack? We should find a way to disable gaia attack for buildings.
This is beyond my area of expertise, i haven't modded since loyalty was implemented
I do like the idea of "cracking a shell" to capture buildings, it would make the distinction between military and civilian buildings better felt
also, smashing buildings is way more fun than repossessing them