Do you have any questions about modifying the game? What will you need to do what you want to? What are the best techniques? Discuss Modifications, Map Making, AI scripting and Random Map Scripting here.
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@LordGood is appreciate that kind off topic. Some times I compare the models from late AoE(3D) series.
the heroes in AoM are more detailed from the rest. Can be nice give to them more visual relevance.
I remember @Jos3BV have problems with animations. He use another program different from blender.
Perhaps we can make animating as secondary objective in that case. We have meshes and very nice rigs, but as blend files unfortunately.
I might start dedicating my time to giving the new humanoid meshes a full set of animations myself, actually.
Those models Enrique made have looked good from a distance for far too long
anyway, off topic a bit lol
You explore the game finding skeletons, there are many units without animations, I recommend to you use SVN version.
@stanislas69 can help you, he works with 3dsmax. Or was...
a question what kind of unit is easily to animated that aren't into the game.
My problem is find something, for example i go to gaia folder and here have i 2 different files of one animation, i use max files and they are not synchronised yet with blend files so maybe can it be big problem to synchronise my workflow when i am 3dsmax user, i will help, but it seems very hard to me. When i make only models , there is it no problem additional rescale of units and link the props or something dumb. I open now many of max files and there see i it very clearly, one horse need new animation... Or i can animate something new for beginning to understand yours workflow hmm maybe tornado.