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  1. Welcome

    1. Announcements / News

      The latest. What is happening with 0 A.D. Stay tuned...

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    2. Introductions & Off-Topic Discussion

      Want to discuss something that isn't related to 0 A.D. or Wildfire Games? This is the place. Come on in and introduce yourself. Get to know others who are using 0 A.D.

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    3. Help & Feedback

      Here is where you can get help with your questions. Also be sure to tell us how we are doing. What can we improve? What do you wish we could do better? Your opinion matters to us!

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  2. 0 A.D.

    1. General Discussion

      This is the place to post general stuff concerning the game. Want to express your love for hoplites or find people to play the game with? Want to share your stories about matches you have played or discuss historical connections to the game? These and any other topics which are related to the game, but don't have their own forums belong in this forum.

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    2. Gameplay Discussion

      Discuss the game play of 0 A.D. Want to know why the game plays the way it does or offer suggestions for how to improve the game play experience? Then this is the forum.

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    3. Game Development & Technical Discussion

      A forum for technical discussion about the development of 0 A.D. Feel free to ask questions of the developers and among yourselves.

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    4. Art Development

      Open development for the game's art. Submissions, comments, and suggestions now open.

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    5. Game Modification

      Do you have any questions about modifying the game? What will you need to do what you want to? What are the best techniques? Discuss Modifications, Map Making, AI scripting and Random Map Scripting here.

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    6. Project Governance

      Forums for decision-making on issues where a consensus can't be reached or isn't sufficient. The committees are chosen from among the official team members, but to ensure an open and transparent decision process it's publically viewable.

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  • Latest updates

  • Newest Posts

    • I just retrieved the confirmation that this bug happens unrelated to being in a game or not. So just loosing connection to the lobby and rejoining it, might trigger it.
    • I just created a thread in the bug reports subforum dedicated for this problem: Let's continue the discussion about that bug there, so this thread can be used for discussing the mod instead.
    • There have been reports that rejoining games isn't possible sometimes, as the rating for the player rejoining the lobby doesn't show up (https://gitea.wildfiregames.com/0ad/0ad/issues/7185). There was already some discussion regarding this topic in the following thread: Analysis of logs for cases where that happened to players showed that in these cases the players show up as connected with two different instances of 0ad to the lobby server. As we can assume they didn't do that intentionally, it's still not clear how that can happen. Workarounds which would fix this problem as well would be https://gitea.wildfiregames.com/0ad/0ad/issues/5320, https://gitea.wildfiregames.com/0ad/0ad/issues/4203 or patching Slixmpp to let EcheLOn keep track of all connected resources of a player, however these would just be workarounds, without addressing the root cause. What I need for further debugging to find the root cause are: whenever this problem happens to you, ping me in the lobby whenever this problem happens to you, reply here with the following information: operating system kind of internet connection (landline, mobile network, satellite, ...) list of installed mods reason why you left the game in the first place (crash, loss of internet connectivity, ...)
    • It's been happening since pre-2017. There used to be a workaround where you would join via IP. It would also allow you to replace players if someone leaves mid game. But this workaround got closed in a22. https://trac.wildfiregames.com/ticket/3549 #3549 seems really unnecessary and causes more problems than it's worth. But I digress  It is also worth noting that while players sometimes get temporarily locked out of games because their rating disappear there are also other instances where games get permanently ruined because a player initially joins a lobby without any rating. Then the game believes they have no rating. But if they drop and try to return their rating appears (as it is supposed to). As a result, the game doesn't recognize them and they are unable to rejoin a game unless this (relatively rare) bug reoccurs. 
    • That’s interesting that the cases involved multiple instances. 
    • The connection thinks that it is alive even after I have killed all pyrogenesis processes in the system. When I restart 0ad and rejoin the lobby 30 seconds later, there is still no game list (previous session is considered active by the bot). Not sure why that is.
    • Disconnecting is pretty common when players have spotty internet or otherwise poor connection. It could also be crashes, or restarting to fix errors.
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