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  1. Welcome

    1. Announcements / News

      The latest. What is happening with 0 A.D. Stay tuned...

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    2. Introductions & Off-Topic Discussion

      Want to discuss something that isn't related to 0 A.D. or Wildfire Games? This is the place. Come on in and introduce yourself. Get to know others who are using 0 A.D.

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      posts
    3. Help & Feedback

      Here is where you can get help with your questions. Also be sure to tell us how we are doing. What can we improve? What do you wish we could do better? Your opinion matters to us!

      16,9k
      posts
  2. 0 A.D.

    1. General Discussion

      This is the place to post general stuff concerning the game. Want to express your love for hoplites or find people to play the game with? Want to share your stories about matches you have played or discuss historical connections to the game? These and any other topics which are related to the game, but don't have their own forums belong in this forum.

      51,2k
      posts
    2. Gameplay Discussion

      Discuss the game play of 0 A.D. Want to know why the game plays the way it does or offer suggestions for how to improve the game play experience? Then this is the forum.

      28,2k
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    3. Game Development & Technical Discussion

      A forum for technical discussion about the development of 0 A.D. Feel free to ask questions of the developers and among yourselves.

      48k
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    4. Art Development

      Open development for the game's art. Submissions, comments, and suggestions now open.

      30,3k
      posts
    5. Game Modification

      Do you have any questions about modifying the game? What will you need to do what you want to? What are the best techniques? Discuss Modifications, Map Making, AI scripting and Random Map Scripting here.

      45,1k
      posts
    6. Project Governance

      Forums for decision-making on issues where a consensus can't be reached or isn't sufficient. The committees are chosen from among the official team members, but to ensure an open and transparent decision process it's publically viewable.

      148
      posts
    7. 599
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  • Topics

  • Posts

    • Well, looks like the Mediterranean, which is not an ocean but a sea But what I had in mind is that "Celtic regions of northern Europe", "had been constructing ships in a manner very different", "to withstand the rigors of the northern climate, the sails were of hide and the anchor cables of chain". Thus, if some "oceanic" waters (meaning, choppier, which could even appear on the usual "sea" waters if there's a storm, if eventually added) were to be considered, the different types of ship could react differently to it.
    • If the religion to be represented is Zoroastrianism, the fire-holder could look more like this (coinciding with the "three-stepped top and base" description given in https://www.iranicaonline.org/articles/achaemenid-religion):   Sadly, it's not really known how Achaemenid temples looked like. Zoroastrian fire-holders seemed to be in the open, while, regarding some towers that were previously thought as temples, "the hypothesis positing a religious function for the tower-temples in the Urartian period is generally accepted, despite certain differences in the architectural environment of several of them; by contrast, the function of the two Achaemenid towers remains totally enigmatic. The only hypothesis that is not a matter of contention, as a result of both environment and architecture, is that of a deposit for objects, very probably of a royal and not a religious nature", from Studies on the Architecture and Archaeology of the Achaemenid Empire, by R. Dan. It is also thought that other religions were influential.
    • Yeah. I'm not a fan of the different fords that at least I can't differentiate by sight. On "Rivers" pedestrians can cross while ships can't, on "Gualdaquivir River" all units can.   This ("Mediterranean") is not oceanic enough?
    • A proposed upgrade for Han houses: The Tower House   +5 population bonus +5 vision range +1 projectile (short ranged attack added)
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