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  1. Welcome

    1. Announcements / News

      The latest. What is happening with 0 A.D. Stay tuned...

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    2. Introductions & Off-Topic Discussion

      Want to discuss something that isn't related to 0 A.D. or Wildfire Games? This is the place. Come on in and introduce yourself. Get to know others who are using 0 A.D.

      38.7k
      posts
    3. Help & Feedback

      Here is where you can get help with your questions. Also be sure to tell us how we are doing. What can we improve? What do you wish we could do better? Your opinion matters to us!

      16.9k
      posts
  2. 0 A.D.

    1. General Discussion

      This is the place to post general stuff concerning the game. Want to express your love for hoplites or find people to play the game with? Want to share your stories about matches you have played or discuss historical connections to the game? These and any other topics which are related to the game, but don't have their own forums belong in this forum.

      51.3k
      posts
    2. Gameplay Discussion

      Discuss the game play of 0 A.D. Want to know why the game plays the way it does or offer suggestions for how to improve the game play experience? Then this is the forum.

      28.2k
      posts
    3. Game Development & Technical Discussion

      A forum for technical discussion about the development of 0 A.D. Feel free to ask questions of the developers and among yourselves.

      48.4k
      posts
    4. Art Development

      Open development for the game's art. Submissions, comments, and suggestions now open.

      30.4k
      posts
    5. Game Modification

      Do you have any questions about modifying the game? What will you need to do what you want to? What are the best techniques? Discuss Modifications, Map Making, AI scripting and Random Map Scripting here.

      45.9k
      posts
    6. Project Governance

      Forums for decision-making on issues where a consensus can't be reached or isn't sufficient. The committees are chosen from among the official team members, but to ensure an open and transparent decision process it's publically viewable.

      148
      posts
    7. 597
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  • Topics

  • Posts

    • Buenos días o tardes: -A raíz de crear el mapa para los irlandeses, pensé que para los lusitanos también , ya que fueron el motor de este mod, de ahí el nombre del mod, por lo que les hice un mapa también: -Y como se verá vacío aún con la flora , les hice unos animales extra (Algunos también sirven para otros mapas europeos, asiáticos y africanos):   ¿Qué opinan?     Disculpen las molestias*
    • For the record, there are two old models already in the game as actors (special/old/hellenes_theatre.xml): The left skene seems to be from lycurgan phase, the right one from hellenistic. See also:  https://trac.wildfiregames.com/browser/art_source/trunk/concept art/structures/rtheater.jpg (roman theater) https://trac.wildfiregames.com/browser/art_source/trunk/concept art/structures/hellenes-specialbuilding-theatrondetail.jpg https://trac.wildfiregames.com/browser/art_source/trunk/concept art/structures/MDHafer-hellenestheatron001.jpg Seems to me like the first concepts were more accurate somehow
    • Dura Europos. https://www.persee.fr/doc/syria_0039-7946_1986_num_63_1_6923  
    • Civilis did not possess a native Batavian navy. The vessels he commanded were captured Roman ships. Earlier in the rebellion, the Batavians had ambushed and captured Roman river flotillas (Classis Germanica) based along the Rhine, as well as light coastal vessels operating in the North Sea. To pad his numbers, Civilis added local transport boats, skiffs, and canoes. Tacitus notes in this quote you shared that he rigged these captured craft and boats with particoloured plaids (traditional Germanic woven cloaks) as improvised sails, creating a colorful visual display.
    • Some phrases and ideas I found.   The machine replicates the technique but not the sensitivity.   This applies to the industrial revolution. It will become more expensive and elite to own something made through Craftsmanship art. People are going back to older techniques. You know how to do it by hand, and even with paint, and who knows, maybe even with natural paint. The Aesthetics of the "Smooth": Today, we find beauty in things that offer no resistance and cause no pain—like smartphones, Jeff Koons’ sculptures, or hairless skin. It is the triumph of positivity, where everything strange or disturbing is eliminated. -----   Now I say this: Without sacrifice there is no lasting gratification, only momentary gratification. That's why this project feels good. That's why building an empire over centuries is rewarding. Building more than consuming. Life loses its meaning if everything is so easy and immediate. Value your talents, guys.
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