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  1. Welcome

    1. Announcements / News

      The latest. What is happening with 0 A.D. Stay tuned...

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    2. Introductions & Off-Topic Discussion

      Want to discuss something that isn't related to 0 A.D. or Wildfire Games? This is the place. Come on in and introduce yourself. Get to know others who are using 0 A.D.

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      posts
    3. Help & Feedback

      Here is where you can get help with your questions. Also be sure to tell us how we are doing. What can we improve? What do you wish we could do better? Your opinion matters to us!

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      posts
  2. 0 A.D.

    1. General Discussion

      This is the place to post general stuff concerning the game. Want to express your love for hoplites or find people to play the game with? Want to share your stories about matches you have played or discuss historical connections to the game? These and any other topics which are related to the game, but don't have their own forums belong in this forum.

      49,9k
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    2. Gameplay Discussion

      Discuss the game play of 0 A.D. Want to know why the game plays the way it does or offer suggestions for how to improve the game play experience? Then this is the forum.

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    3. Game Development & Technical Discussion

      A forum for technical discussion about the development of 0 A.D. Feel free to ask questions of the developers and among yourselves.

      47,6k
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    4. Art Development

      Open development for the game's art. Submissions, comments, and suggestions now open.

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    5. Game Modification

      Do you have any questions about modifying the game? What will you need to do what you want to? What are the best techniques? Discuss Modifications, Map Making, AI scripting and Random Map Scripting here.

      43,8k
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    6. Project Governance

      Forums for decision-making on issues where a consensus can't be reached or isn't sufficient. The committees are chosen from among the official team members, but to ensure an open and transparent decision process it's publically viewable.

      148
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    7. 599
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  • Topics

  • Posts

    • I'm really looking forward to this.  I hope it all gets fully integrated into the game, as I for one am itching to make Singleplayer maps/experiences, but feel quite limited due to the limited documentation and lack of any sort of tools in ATLAS to intuitively develop solo maps with triggers and such, as well as the very limited options in actually telling a story/narrative. This narrative stuff, combined with ATLAS's editor being improved to actually include it's own Trigger Editor and such, so that modders, artists, etc. can develop stuff with these tools in a way that is intuitive and user friendly, would be an absolute godsend.
    • Could you specify more directly what the issue is? If you're talking about the stretched out vertices, that's generally a result of vertices not actually being weighted to any bones, despite being a skeletal mesh.  As a result, extreme warping of that sort will occur.  Make sure every vertex on your mesh has weights applied to it.
    • Thanks, I just found out that it's possible to edit comments. @TapotheiI think the problem lies in unlimited resources and an unlimited population; it's designed to crush rivals with sheer numbers. This turtle will stay in its shell and never actively bite you, but once you strike it, it will retaliate.
    • @EilatI'd advice when you want to talk with someone's comment in succession just edit your comment so it doesn't clutter much, I'll respond later with this comment. - Default 300, is this bot intended to be infinite PPM over time? - Its not turtoise if it crawls to me, its supposed to stay in base and wait for my punch but its trying to slash my turtle heart. Can confirm what made them stunted was me sending my single scout over, its fine. - Be patient I'll check it after completing this bot. - No error its just: idle healers.... Wait for me to complete 3 other game.
    • In addition, have any other errors been reported?
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