Jump to content
  1. Welcome

    1. Announcements / News

      The latest. What is happening with 0 A.D. Stay tuned...

      5,3k
      posts
    2. Introductions & Off-Topic Discussion

      Want to discuss something that isn't related to 0 A.D. or Wildfire Games? This is the place. Come on in and introduce yourself. Get to know others who are using 0 A.D.

      38,4k
      posts
    3. Help & Feedback

      Here is where you can get help with your questions. Also be sure to tell us how we are doing. What can we improve? What do you wish we could do better? Your opinion matters to us!

      16,4k
      posts
  2. 0 A.D.

    1. General Discussion

      This is the place to post general stuff concerning the game. Want to express your love for hoplites or find people to play the game with? Want to share your stories about matches you have played or discuss historical connections to the game? These and any other topics which are related to the game, but don't have their own forums belong in this forum.

      49,8k
      posts
    2. Gameplay Discussion

      Discuss the game play of 0 A.D. Want to know why the game plays the way it does or offer suggestions for how to improve the game play experience? Then this is the forum.

      27,4k
      posts
    3. Game Development & Technical Discussion

      A forum for technical discussion about the development of 0 A.D. Feel free to ask questions of the developers and among yourselves.

      47,5k
      posts
    4. Art Development

      Open development for the game's art. Submissions, comments, and suggestions now open.

      31k
      posts
    5. Game Modification

      Do you have any questions about modifying the game? What will you need to do what you want to? What are the best techniques? Discuss Modifications, Map Making, AI scripting and Random Map Scripting here.

      43,6k
      posts
    6. Project Governance

      Forums for decision-making on issues where a consensus can't be reached or isn't sufficient. The committees are chosen from among the official team members, but to ensure an open and transparent decision process it's publically viewable.

      148
      posts
    7. 599
      posts
  • Topics

  • Posts

    • It would be better if Petra AI weren't an all-powerful know-it-all, but instead mimicked the behavior of a real player. It would definitely be more correct if the bot built scouts (land and sea) and scouted the territory. Or did so with any available unit (as real players do). And then, having found something, it would choose tactics to attack or contain. I'm sure it's not that difficult to get a bot to scout the territory. Many new players complain that Petra AI is too strong, even on easy difficulty. And the open map and lack of fog of war are precisely the unfair advantages of the "computer player." If you're unsure whether the bot will be too weak as a result, make it optional when creating a match, using a checkbox like this: [V] "Computer player simulates real player behavior" (slightly obscured, not explicit) or something like that "Petra AI can see the entire map always". Or, in other words, explicit options: [V] Map explored for all Petra AI Bots [  ] Fog of war for all Petra AI Bots
    • https://gitea.wildfiregames.com/0ad/0ad/issues/7682 There was a problem in 0.27.x with so that it erroneously loaded "Acropolis Bay (2)". It's related to the filter. Removing the keyword of your map should solve it. When i read correctly, you edit the map between the save and the load. That isn't supported.
    • Yeah, the reason Petra currently needs to see the entire screen is because it decides when to launch an attack based off of the current number of buildings, units, etc. that it's target has, as well as where they are. The hard part would be naval maps, where it would have to sail around with a ship (which it currently only builds fishing boats unless it is attacking) until it found your base. And, on maps with large islands where you are not visible by a ship sailing around you, Petra would have to be coded to land on an island, send soldiers to find you, then get back in then ship and sail back. Another reason Petra can see the entire map is so itcan change it's plans based off of what has happened since it launched an attack, i.e. to make sure it doesn't just walk past new buildings that weren't there when it ordered the attack.
    • Yes.     It's an exact search, looking for the text, could probably be improved yes. Could you take a screenshot? I'm not very good with responsive design, so things can definitely be improved Yeah it's running on a small server, so I didn't load too much at first. An advanced search could be nice yeah. Do note that not everything is indexed though, so I cannot search everything
    • Is there a way on firefox to make a clean copy-paste of a picture between browser tabs? I am tired of this unintelligent system copy-pasting the url link sneakingly, making you believe you have copy-pasted the picture itself while you didn't. I really don't want to download every pictures before uploading them, nor using powerpoint as an intermediate app.
×
×
  • Create New...