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  1. Welcome

    1. Announcements / News

      The latest. What is happening with 0 A.D. Stay tuned...

      5,3k
      posts
    2. Introductions & Off-Topic Discussion

      Want to discuss something that isn't related to 0 A.D. or Wildfire Games? This is the place. Come on in and introduce yourself. Get to know others who are using 0 A.D.

      38,5k
      posts
    3. Help & Feedback

      Here is where you can get help with your questions. Also be sure to tell us how we are doing. What can we improve? What do you wish we could do better? Your opinion matters to us!

      16,7k
      posts
  2. 0 A.D.

    1. General Discussion

      This is the place to post general stuff concerning the game. Want to express your love for hoplites or find people to play the game with? Want to share your stories about matches you have played or discuss historical connections to the game? These and any other topics which are related to the game, but don't have their own forums belong in this forum.

      51,1k
      posts
    2. Gameplay Discussion

      Discuss the game play of 0 A.D. Want to know why the game plays the way it does or offer suggestions for how to improve the game play experience? Then this is the forum.

      28,1k
      posts
    3. Game Development & Technical Discussion

      A forum for technical discussion about the development of 0 A.D. Feel free to ask questions of the developers and among yourselves.

      47,9k
      posts
    4. Art Development

      Open development for the game's art. Submissions, comments, and suggestions now open.

      30,1k
      posts
    5. Game Modification

      Do you have any questions about modifying the game? What will you need to do what you want to? What are the best techniques? Discuss Modifications, Map Making, AI scripting and Random Map Scripting here.

      44,3k
      posts
    6. Project Governance

      Forums for decision-making on issues where a consensus can't be reached or isn't sufficient. The committees are chosen from among the official team members, but to ensure an open and transparent decision process it's publically viewable.

      148
      posts
    7. 600
      posts
  • Topics

  • Posts

    • I read through this topic and it’s nice to see people helping each other with math problems. Discussions like this really make learning easier when different users explain their approaches. For anyone who struggles with quick calculations or wants a simple helper tool, I can recommend Calculadora de Alicia. It makes solving basic and advanced calculations fast and easy, especially for practice and learning purposes.
    • Interesting discussion about games similar to Free Fire. There are actually many battle royale style games out there, but what really keeps players engaged is customization and identity. I’ve noticed a lot of players also care about their in-game name and style. For anyone looking for creative Free Fire nickname ideas, StylishNamet can help generate unique and stylish gaming names easily with different fonts and symbols.
    • looks nice! Would be cool if it plays a @#$%-a-doodle-doo sound when the rooster crowing animation is starting
    • It happens to me every now and then too, and what I always do is press Alt+Enter twice, which disables and enables full screen again, for me that fixes it and is quicker than restarting the whole game.
    • Of course they are important, when the developers made them so essential to the game.  Let's look at economic technologies. At one point or another, you will want to research all gather speed upgrades, with the exception of lvl2 Stone gathering (if not slinger civ) and Wheelbarrow. Otherwise, your workers are so slow, that people are metagaming 100 pop in 10 minutes games for 11 years now. The original developers knew this trade off was artificial, so they gave you efficient workers from the start of a game. When they introduced technologies, the techs came in pairs, and they were cheap. The point was that the techs were just a path you chose to follow, not something essential to your build. Just played a longvgame with a retro version of 0 A.D. It's so much more focused that it's basically a different game. 
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