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  1. Welcome

    1. Announcements / News

      The latest. What is happening with 0 A.D. Stay tuned...

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    2. Introductions & Off-Topic Discussion

      Want to discuss something that isn't related to 0 A.D. or Wildfire Games? This is the place. Come on in and introduce yourself. Get to know others who are using 0 A.D.

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    3. Help & Feedback

      Here is where you can get help with your questions. Also be sure to tell us how we are doing. What can we improve? What do you wish we could do better? Your opinion matters to us!

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  2. 0 A.D.

    1. General Discussion

      This is the place to post general stuff concerning the game. Want to express your love for hoplites or find people to play the game with? Want to share your stories about matches you have played or discuss historical connections to the game? These and any other topics which are related to the game, but don't have their own forums belong in this forum.

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    2. Gameplay Discussion

      Discuss the game play of 0 A.D. Want to know why the game plays the way it does or offer suggestions for how to improve the game play experience? Then this is the forum.

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    3. Game Development & Technical Discussion

      A forum for technical discussion about the development of 0 A.D. Feel free to ask questions of the developers and among yourselves.

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    4. Art Development

      Open development for the game's art. Submissions, comments, and suggestions now open.

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    5. Game Modification

      Do you have any questions about modifying the game? What will you need to do what you want to? What are the best techniques? Discuss Modifications, Map Making, AI scripting and Random Map Scripting here.

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    6. Project Governance

      Forums for decision-making on issues where a consensus can't be reached or isn't sufficient. The committees are chosen from among the official team members, but to ensure an open and transparent decision process it's publically viewable.

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    7. 561
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  • Latest updates

  • Newest Posts

    • People have opinions—I still use ProGUI, though. But I use it mainly for the Quickstart version, which some might consider cheating. I haven't updated it yet, so I don't get any eco benefits. I don't think using ProGUI makes you a better player; it just helps you avoid forgetting the obvious actions. It's like driving an automatic transmission car—you won't make basic mistakes because the car handles the gear shifts for you. But I enjoy driving manual cars. And honestly, do you think an automatic car can win in a race? If it does, then the drivers of the manual cars probably aren't that skilled!   Also, on a racetrack, everyone comes with different vehicles. There are certain standards, but everyone makes tweaks here and there—and the winners are still the best drivers! If you make compatibility checks mandatory, mods from people like me are mostly ignored. I believe that when it comes to competitions involving money or formal ranking, mods shouldn't be allowed. But what we're playing now are just friendly matches—some people really need to stop taking a loss so personally. reza always thinks that I am still the noob I am when I first started and stayed noob for a while, but I don't think progui did anything to improve my game. I learned from @Seleucids @Mentula guides + observing other players etc also people like @Player of 0AD @MarcusAureliu#s  @vinme mentored me during the voice chats + in game chats also bullies helped me grow! their brutally @#$% opinions made me realize some dumb thinks I did during game. Always improving, but spontaneous improvisation is the key.
    • Compilation:  0 A.D.0.27.1-rc2, Debian 12.11 Bookworm (+rustup) To me, everything works as expected, only "Petra" informs: Regards  
    • Woops. Found the issue. Thanks a lot for the report  
    • @little Guest you beat me to it    @Itms i observe the same behavior, namely RC2 throws the same error on Win7, but works when i replace the 2 files manually with the versions from the other post. I also notice the creation dates of the 2 files from the other post are more recent than those from the RC2.
    • @ItmsA27.1-rc2 doesn't work on my old win7 laptop. And it works if I replace the two files called "mozjs115-release.dll" and "mozjs115-release.pdb" with those files in the following post.  
    • You mean, all military units, like in Starcraft 2? It doesn't exist because most military units in this game are also your economic units.  You can assign a control group to your CS and use Shift+Alt while mousing over any new units to add them to that control group. Then, just use Call to Arms hotkey when needed to send them to attack move some area. 
    • Hi @Bumek, one mod that aims to improve playthrough experience and does have the feature to select all units is ModernGUI. In this mod simply clicking on population counter select all units; and there are a lot of added clickable graphical elements that can make sens like this. As well you might to check Autociv that adds a lot of very useful hotkeys and options.
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