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By Grautvornix · Posted
@AsherIf you select only one map at a time then only that map is converted. When this is however a map pack, the entire pack is converted map by map but into the same folder, same as its source. Sorry, could not help it - just made another release 1.8.0 that provides better entity conversion support including automatic suggestion of most likely replacement and a few other improvements (e.g. @vladislavbelov's tree randomization script). One new architectural thing is that I extracted a common code package that will be also used by other ATLAS-related tools that I am preparing. Please find the latest release 1.8.0 in the top message of this thread (with updated screenshots) -
nah, I could learn a lot from your work here :D Really cool! Didn't know all this was possible.
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By guerringuerrin · Posted
Turns out it was true they actually existed... I love this work, @Eilat. It looks really good!! The dust blowing around when the helicopter takes off is a great detail. Looking forward to seeing the next updates! -
The first helicopter has entered full operational status. It features a full range of unique flight capabilities, such as lateral tilting and short range backward movement, and gains altitude during long distance flight. It is also capable of firing rockets and anti tank missiles, and deploying heat decoys. Recording 2026-09-26 005347.mp4
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Thanks! That is very helpful. I probably won't do it today, but probably tomorrow One thing, can you make it so you can convert one map, and not all of the skirmishes or scenarios (this may be a feature already, sorry if it is and I just don't know about it). If you could make it where you select the individual maps on the setup page maybe?
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