It would be nice if there was some indicator on how much they like you or not (Sins of a Solar Empire had this for example). This could influence not only diplomacy and aggression, but also the market, which right now is a copy of AoE and I'd totally change for something more interesting.
I don't know how often the AIs make an offer in this version, but I'm likely to deny it anyway: I came to finish them.
I usually play with one ally and four enemies, if you team them up it becomes harder; with three teams in total there's decent variability in how they behave.
https://warfare.6te.net/Ancient/Shield-Dura-Europos-Yale.htm
38. Shield or mantlet of reeds, late 3rd century AD, Sassanian (?), Dura-Europos, Yale University Art Gallery, New Haven (Mes, Brow A).
Vol. 1, p235: Shields made of reed or cane had been used in the Middle East since pre-historic times. A magnificently preserved rectangular Sassanian example was excavated at Dura Europos (Fig. 38). Comparable shields may well have been used in Persia and Iraq until the time of the Muslim conquest,26 but whether the reed shields of pre-Islamic Arabia27
Syria: The ark is captured by the Philistines at the Battle of Even ha-Ezer. Fresco from Dura Europos.