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Who's Online 4 Members, 2 Anonymous, 907 Guests (See full list)
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And get wrecked by Spartiates. No cure for those guys. SpartaVSMaury_M.zip
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Thanks, I thought send it all trickled back to the infantry template, and they include Citizen, i could just -Citizen. I did find the "issue" I think. The merc I were playing around with were specialized either as a mix in or their own unit, so not based off the infantry template.
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The problem would be a template doing -Citizen (notice the '-') that's what it's complaining about. Adding is fine, removing non existent is not hence the warning
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I am getting the below warning - I realize the unit is still playable, but it is a little annoying <p class="warning">WARNING: [ParamNode] Could not remove token 'Citizen' from node 'VisibleClasses'; not present in list nor inherited (possible typo?)</p> But for the player template we added "Citizen" to <UnitClasses datatype="tokens"> and for the standard infantry template it shows: <VisibleClasses datatype="tokens">Citizen Worker Soldier Infantry</VisibleClasses> The idea being we don't want Mercenaries to be citizens. They were paid help from the outside. Any suggestions on how to clean it up, so the warning doesnt pop up all the time?! Thanks! @Atrik@real_tabasco_sauce@wowgetoffyourcellphone@Stan` or anyone else!
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By CheckTester · Posted
My suggestion is to separate the beginner-friendly strategy advice from the technical reference. What if clicking on the "Manual" button opened two distinct sections: "Beginner Tips" – A concise guide focused on what to do in the first few minutes, basic economy, simple unit counters, and overall strategy. "Game Controls" – The detailed reference for hotkeys, camera movement, and interface explanations that we already have. This way, a completely new player can quickly get the essential tips without being overwhelmed by a wall of text, while veterans can still easily find the specific control they're looking for.
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